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Launching XCOM in debug mode without rebuilding?


Synthorange

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If you want the normal game, there is no difference between using F5 in modbuddy, vs adding -log to your game launcher options. That is what I do 90% of the time. However, I would love to know a game launcher option that gives you the debug menu in game, that is the one with tactical quicklaunch. My other 10% is when I need that, and I have to wait through the needless recompile.

 

In related news, why is the needless recompile? In all other build systems I have used, hitting "build" twice in a row without changing anything, results in the second build being instant since it has nothing to do.

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I managed to start tactical quicklaunch without rebuilding. Maybe everybody already knew this. Under ...steamapps/common/XCOM 2/binaries/win64/launcher, there is a batch file startdebugging.bat. Execute this, and you get the special menu strip including tactical. The F5 menu in modbuddy must do something different with search paths, because from F5, the workshop mods don't appear in the launcher list.

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