Faivon Posted June 14, 2011 Share Posted June 14, 2011 Ola~ Sorry I'm just a newbie in modding, I just wanted to know is it possible to assign a certain body type to one race only? custom race to be particular. Let's say I wanted to assign Breezes Vascular Male Normal Maps to.. Synx male race and I'm using Robert Male Replacer v4 for other races. Is it possible? I can't find the option to do that in CS. All I found was the option to pick the texture, not the...body type or meshes... Link to comment Share on other sites More sharing options...
BlackBaron2 Posted June 14, 2011 Share Posted June 14, 2011 No, you can only change the texture in the CS. The game engine prevents one from assigning a body type to each race. Bodies with an auto-equip script, that cannot be taken off unless you put clothes on, however, can work--apply the scripted effect as an ability on the race. I don't know how to write these scripts though. Link to comment Share on other sites More sharing options...
LFact Posted June 14, 2011 Share Posted June 14, 2011 Unique RacesI'm sure it requires OBSE to work. Link to comment Share on other sites More sharing options...
Faivon Posted June 14, 2011 Author Share Posted June 14, 2011 @BlackBaron2 : I see... Hope that Skyrim will allow different body types in CS tho. Ah, yes the set body type spell.. Tried that out, very handy spell indeed. LFact just linked me a modder resource script. Let's see if I can make it to work~ @LFact : Now that looks interesting. I will see what I can work out with that. Thanks! :D Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 14, 2011 Share Posted June 14, 2011 Drake TheDragon's Argonian Beautification/Scripted Argonian Feet setup allows a different body type for Argonians. Warning: You also need a specific clothing replacer to match the body chosen. Work is in progress to do something similar for the Khajiit race. Link to comment Share on other sites More sharing options...
razorpony Posted June 14, 2011 Share Posted June 14, 2011 Since the vascular normal map is just a normal map that gets associated with a texture, do you really need to script a body replacer to use it? Seems like you could just rename it to go along with whatever the Synx texture is named. Just curious, as I don't have the Synx mod myself. RP Link to comment Share on other sites More sharing options...
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