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Is there community mod that adds weapons and armour mods to enemy weapons lists yet?


Wreth

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I love all the various weapons and armour mods so far for fallout 4, but I prefer to loot them off enemies rather than just build them or find them in a set place.

 

I also enjoy the variety it creates for fighting enemies when the enemies have more varied weapons and armour.

 

However I'm not sure if there is a centralised mod that does this yet, and which I should download and follow?

 

Any help people can provide would be greatly appreciated, thanks.

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I don't think there is yet a mod that does it all for all the custom weapons, yet. However, certain mods, as per the competence of the creators, do put their custom weapons on leveled list.

 

The mods I use: MAC-11 machine pistol, LK-05, R91, etc... I do find these weapons on the enemy.

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I love all the various weapons and armour mods so far for fallout 4, but I prefer to loot them off enemies rather than just build them or find them in a set place.

 

I also enjoy the variety it creates for fighting enemies when the enemies have more varied weapons and armour.

 

However I'm not sure if there is a centralised mod that does this yet, and which I should download and follow?

 

Any help people can provide would be greatly appreciated, thanks.

Right but I've found that some of them will prevent others from spawning if you just add multiple separate mods.

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I love all the various weapons and armour mods so far for fallout 4, but I prefer to loot them off enemies rather than just build them or find them in a set place.

 

I also enjoy the variety it creates for fighting enemies when the enemies have more varied weapons and armour.

 

However I'm not sure if there is a centralised mod that does this yet, and which I should download and follow?

 

Any help people can provide would be greatly appreciated, thanks.

Right but I've found that some of them will prevent others from spawning if you just add multiple separate mods.

 

 

That can be a problem. Any specific? Since we deal with randomizing, it is hard to verify if the mod works. Maybe the weapon just doesn't like to show up on Raider because of your luck (your real life luck).

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There's an extra variable or two in how weapon randomization is handled this time around, because of 'mod collections' (generally entries prefixed 'modcol_' in the Object Modification category in FO4Edit - omods that use an Includes list).

For straight up new weapons though, they can just be added to whatever levelled lists and a merged patch made by the user and it should, in theory, work. May depend if the game mods are doing anything funky themselves tho.

When the GECK comes out, we'll be able to use scripts to add items without conflicts, but in the past no one has really bothered with that anyway (in my experience it was annoying to update/change things if you did it that way anyway). Basically the same as it was in FO3/NV - it's just adding custom weapon mods where things might be different (though I imagine FO4edit will (maybe already has, I dunno) merge include lists in modcol_ OMOD entries once they've sorted out other stuff).

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I love all the various weapons and armour mods so far for fallout 4, but I prefer to loot them off enemies rather than just build them or find them in a set place.

 

I also enjoy the variety it creates for fighting enemies when the enemies have more varied weapons and armour.

 

However I'm not sure if there is a centralised mod that does this yet, and which I should download and follow?

 

Any help people can provide would be greatly appreciated, thanks.

Right but I've found that some of them will prevent others from spawning if you just add multiple separate mods.

 

 

That can be a problem. Any specific? Since we deal with randomizing, it is hard to verify if the mod works. Maybe the weapon just doesn't like to show up on Raider because of your luck (your real life luck).

 

Apparently I need to combine the mods or something? A software that combines multiple mods together that would usually overwrite each other so you can use both at the same time.

 

How would I go about doing this for fallout 4?

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