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Problem with Faceshadows


Carimya

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Hey ppl!

I´ve got some really messed up shadows and I´d like to know if there´s a way to turn them (ONLY THEM) off or to fix them (maybe does OBGE fix it?).

The problem is following: If the camera isn´t more that 1m away from the face, everything looks fine. Because of the edited Oblivion.ini i´ve got some beautifull hairshadows, that look realistic. But if the distance gets higher, there are stupid shadowdots at the eyes and a REALLY CRAPPY DISTURBING UGLY shadow around the mouth.

And that´s not all -.- If I´m about 10m or more away from a creature, npc or player (freecam) that is BEHIND a wall I can see the shadows THROUGH the wall.

If I remember correctly I didn´t have that problem before installing Shivering Isles O.o. (But before installing shivering isles I also didn´t have the beautifull hairshadows)

 

Hope you can help.

 

AAHHH one moment: I´ve found this in the Oblivion.ini. Could it help? :

iActorShadowIntMax=10

iActorShadowIntMin=0

iActorShadowExtMax=10

iActorShadowExtMin=0

 

EDIT: Forgot something: I already had OBGE installed once. But I uninstalled it... Well.. but not fully. I just deleted the .exe s. Could that have made the problem?

Edited by Carimya
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The following apply to toggling various shadows:

[Display]
bActorSelfShadowing=
bDoActorShadows=
bDoCanopyShadowPass=
bDoStaticAndArchShadows=
bDrawShadows=
bEquippedTorchesCastShadows=
bShadowsOnGrass=

Top two will give you shadows on player/NPC, the rest are dressing. Setting them to "1" enables them. The following setting adjust shadow scaling or resolution:

[Display]
iActorShadowCountExt=10
iActorShadowCountInt=10
iActorShadowExtMax=10
iActorShadowExtMin=1
iActorShadowIntMax=10
iActorShadowIntMin=1
iShadowFilter=2
iShadowMapResolution=512
[speedTree]
iCanopyShadowScale=256

You can change all of the entries above to higher integers than those set by Oblivion. For example, a high-end card could handle:

[Display]
iActorShadowCountExt=20
iActorShadowCountInt=20
iActorShadowExtMax=20
iActorShadowExtMin=1
iActorShadowIntMax=20
iActorShadowIntMin=1
iShadowFilter=10
iShadowMapResolution=1024
[speedTree]
iCanopyShadowScale=512

Making changes to the INI that are higher than those set by Oblivion will be reset if Video Options are viewed ingame.

Edited by MOTOSXORPIO
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