ahedgpe Posted June 15, 2011 Share Posted June 15, 2011 Random ctd normally when I am entering/exiting buildings or areas. I can reload and then enter/exit the area just fine. Also, I have not modified anything in the .ini. I also redid my merged patch to make sure I hadn't modified anything. Is there anything I should change about this load order that could be causing it? FalloutNV.esmDeadMoney.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmLargeGoodspringsPlayerHome.esmTAC-SHOP.esmIWS-Core.esmMore Perks.esmMore Perks for Companions.esmMore Traits.esmProject Nevada - Core.esmProject Nevada - Equipment.esmCaliber.esmWeapon Mod Expansion.esmFOOK - New Vegas.esmSuperior GunRunners.esmDarNifiedUINV.espSuperior GunRunners.espFreeside GunRunners.espGoodSpringsGRS.espGun Runners Armory - Fully Stocked.espGun Runners Armory - Logical and Lore Friendly.espCASM.espHUD Extended.espOperationFixedTerrain.espTAC-SHOP.espHJLNoGorev100.espFOOK - New Vegas.espProject Nevada - Cyberware.espMore Perks Update.espMore Perks for Companions Update.espMore Traits Update.espIWS-Core-Patrols.espIWS-Core-Guards.espIWS-Core-Civilians.espIWS-AS-MedSpawns.espIWS-AS-NoInteriorSpawns.espLevel Cap 100.espAhzteks Weapon Overhaul.espAhzteks Impact Data (Optional).espAhzteks Muzzle Flashes (Optional).espKerberosPanzer.espKerberosweapons.espQS_Blackwolf_NV_Backpackmod.espDesert Armor.espDragonskinTacticalOutfit.espDragonskinNCRPersonnelWearingOutfits.espDragonskinBonusPack.espProject Nevada - Desert Armor Patch.espProject Nevada - Dead Money Patch.espProject Nevada - Dead Money SF Patch.espnorepairneeded.espSorter - Combined.espRealistic Death Impulse.espWeaponModsExpanded.espWMX-DeadMoney.espWeapon Mod Expansion.espSimpleStreetLights (Extra Lights).espVurt's WFO.espFellout.espnight_and_day.espWestern Sky.espInterior Lighting Overhaul-Realistic Interiors-Full.espmergedpatch.esp Total active plugins: 66Total plugins: 68 Link to comment Share on other sites More sharing options...
Fonger Posted June 15, 2011 Share Posted June 15, 2011 ClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmSo you purchased 4 different versions of this game? Link to comment Share on other sites More sharing options...
ahedgpe Posted June 15, 2011 Author Share Posted June 15, 2011 ClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmSo you purchased 4 different versions of this game? Understand the "skepticism". Mine came with the classic pack and I bought the other codes on ebay. Link to comment Share on other sites More sharing options...
tunaisafish Posted June 16, 2011 Share Posted June 16, 2011 If you've turned off autosaves (which was a good idea pre-1.3 patch),then turn it back on (which apparently post-patch can resloved the type of issue you're seeing). Discovered by poopoopapa on page 4 of this thread, and confimed by many. Link to comment Share on other sites More sharing options...
ahedgpe Posted June 16, 2011 Author Share Posted June 16, 2011 (edited) If you've turned off autosaves (which was a good idea pre-1.3 patch),then turn it back on (which apparently post-patch can resloved the type of issue you're seeing). Discovered by poopoopapa on page 4 of this thread, and confimed by many. Oh, ok thanks for the info. I had it off because of previously knowing about issues with the auto save and I now use CASM to save the game automatically. Is is still a good idea to use CASM? Edited June 16, 2011 by ahedgpe Link to comment Share on other sites More sharing options...
tunaisafish Posted June 16, 2011 Share Posted June 16, 2011 I've not heard about any probs with CASM, but don't use it myself. It's a good job we both understand typonese :) I'm going to make sure I only install res-loved mods from now on. Link to comment Share on other sites More sharing options...
ahedgpe Posted June 16, 2011 Author Share Posted June 16, 2011 I've not heard about any probs with CASM, but don't use it myself. It's a good job we both understand typonese :) I'm going to make sure I only install res-loved mods from now on. Thanks for that, I edited my post, always knew CASM was in the corner but never "saw" it! Going to try the game with CASM off and autosave on and will report back. Link to comment Share on other sites More sharing options...
ahedgpe Posted June 16, 2011 Author Share Posted June 16, 2011 Well, I have gotten rid of the ctd that involves entering or exiting cells. I removed CASM and Dead Money and removed a lot of old saves. I also turned on the "save on fast travel". Link to comment Share on other sites More sharing options...
tunaisafish Posted June 17, 2011 Share Posted June 17, 2011 Glad you made progress and thanks for reporting back :) Another patch is imminent. Hopefully it won't turn our world upside down as the last one did. Link to comment Share on other sites More sharing options...
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