erloriel Posted June 15, 2011 Share Posted June 15, 2011 Is it possible to "lock" an actor in an animation, so that you can go into the depths of Oblivion, finish the main quest, toss the annoying fan into the ocean and return, to find them sitting in the same animation that you put them in (with EFG, JOJO, or whatever)? If there is a console command for it, I haven't found it and no mod or other forum topic could be found after a bit of searching (I am not going to go through over 9000 posts!). So apologies if this is a stupid question and thanks in advance for any answers. Link to comment Share on other sites More sharing options...
silenzer Posted June 15, 2011 Share Posted June 15, 2011 I don't think so, sorry. The console is a development team for Bethesda and there isn't much sense in freezing characters in their steps. Link to comment Share on other sites More sharing options...
Kuraikiba Posted June 15, 2011 Share Posted June 15, 2011 There is a way to do it. With SI installed, the Staff of sheogorath freezes people solid in there steps. Take the script that the staff's enchantment, make a spell with the effect being Script Effect, choose the script of the staff enchantment, and set how long you want it to last. And then, done. Link to comment Share on other sites More sharing options...
erloriel Posted June 16, 2011 Author Share Posted June 16, 2011 (edited) Thank you for the (very fast) help, I'm not confident enough in my mad haxxorz skillz to change around a few scripts, but maybe I can find Sheogorath's Staff in the testinghall, so thanks. Edit: I should have anticipated that it is only a temporary spell effect 20s or so. Oh well, I'll probably just do without it (unless at some point I venture into the "Data" depths of my Oblivion folder with mod tools at hand). Edited June 16, 2011 by erloriel Link to comment Share on other sites More sharing options...
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