Nophatus Posted March 31, 2016 Share Posted March 31, 2016 (edited) Hi there, modders. I have been wondering if it would be possible to port Fallout 4's character movement animations to Skyrim, such as walking, running and changing movement direction. To me, Skyrim's vanilla movement animations aren't very... fluent. They don't create a sense of weight for a character. However, when playing a game like Fallout 4, Witcher 3 or Assassin's Creed, the player's movement has a feeling of weight and realism, unlike the clunky robotic movement of Skyrim's characters. The animations contain realistic gestures, and I think that putting them in Skyrim would make it feel like a whole new game. Also, in Fallout 4 the player does not immediately start moving at full speed once they sprint. It starts slow and develops a swift motion, so I think that would be a cool feature to add as well. I apologise if this request is ridiculous, or if I am posting in the wrong place, but it is an idea that I think could make a massive difference. If you think it can be done, let me know! I have no experience with animations myself. Edited March 31, 2016 by Nophatus Link to comment Share on other sites More sharing options...
omnimuffin Posted March 31, 2016 Share Posted March 31, 2016 I'd love this, but I don't know if it's against TOS or not. Link to comment Share on other sites More sharing options...
Nophatus Posted March 31, 2016 Author Share Posted March 31, 2016 I thought as much, but I hope a port is possible, or at least a similar make of it. As far as I know, Skyrim and Fallout 4's skeletons are practically the same. Hence why I thought it could be a relatively simple mod for an experienced animator to create. Link to comment Share on other sites More sharing options...
Ryagard Posted March 31, 2016 Share Posted March 31, 2016 Not possible, porting is not allowed. Someone would have to make the animations from scratch to have it in Skyrim Link to comment Share on other sites More sharing options...
Nophatus Posted March 31, 2016 Author Share Posted March 31, 2016 Ah, ok. Thank you Ryagard. Is there somebody who could replicate them instead then? Link to comment Share on other sites More sharing options...
MRWalther Posted October 17, 2016 Share Posted October 17, 2016 Animations are one thing, transitions and blending another. That would require heavy editing of behavior files. Link to comment Share on other sites More sharing options...
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