hadez01 Posted June 18, 2011 Posted June 18, 2011 Can anyone help with my current load order? I use Boss, Fo3Edit and a merge patch but have never had this trouble before. Im trying to start Zeta but every time i go to the area of the crashed ship then get sucked up i ctd. Never had any problem before and can't seem to narrow it down on my own. Any help would be much appreciated.... [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] HairPack.esm[X] aHUD.esm[X] iHUD.esm[X] Impervious Power Armour.esm[X] CRAFT.esm[X] CALIBR.esm[X] Mothership Crew.esm[X] TSC Air Support.esm[X] EVE.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] DCInteriors_ComboEdition.esm[X] SShop.esm[X] DarNifiedUIF3.esp[X] DynamicCrosshair.esp[X] hair_add_npc.esp[X] MaxLevelWorkaround-BS.esp[X] CASM.esp[X] GalaxyNewsRadio60[M].esp[X] Dree Perks.esp[X] PersonalTerminal.esp[X] MaxLevelWorkaround-HP-BS.esp[X] WastelandMastery.esp[X] bzArmour.esp[X] UndergroundHideout.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional VATS Realtime.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] 1PipboyPDA.esp[X] TSC Air Support.esp[X] TecVault.esp[X] RangerT HQ.esp[X] PiPBoy Light Range x6.esp[X] exo.esp[X] SShopItems.esp[X] bzFatigues.esp[X] Merged Patch.esp[ ] EVE - FWE with WeaponModKits.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
Fonger Posted June 18, 2011 Posted June 18, 2011 1 - drop any live iguanas you have in your inventory 2 - unequip all items
hadez01 Posted June 18, 2011 Author Posted June 18, 2011 Well heck, lol.... Fonger, that worked like a charm much appreciated. I would have never thought of that in a million years. Whats up with that? I thank you very much, was really irking me.
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