hadez01 Posted June 18, 2011 Share Posted June 18, 2011 Can anyone help with my current load order? I use Boss, Fo3Edit and a merge patch but have never had this trouble before. Im trying to start Zeta but every time i go to the area of the crashed ship then get sucked up i ctd. Never had any problem before and can't seem to narrow it down on my own. Any help would be much appreciated.... [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] HairPack.esm[X] aHUD.esm[X] iHUD.esm[X] Impervious Power Armour.esm[X] CRAFT.esm[X] CALIBR.esm[X] Mothership Crew.esm[X] TSC Air Support.esm[X] EVE.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] DCInteriors_ComboEdition.esm[X] SShop.esm[X] DarNifiedUIF3.esp[X] DynamicCrosshair.esp[X] hair_add_npc.esp[X] MaxLevelWorkaround-BS.esp[X] CASM.esp[X] GalaxyNewsRadio60[M].esp[X] Dree Perks.esp[X] PersonalTerminal.esp[X] MaxLevelWorkaround-HP-BS.esp[X] WastelandMastery.esp[X] bzArmour.esp[X] UndergroundHideout.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional VATS Realtime.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] 1PipboyPDA.esp[X] TSC Air Support.esp[X] TecVault.esp[X] RangerT HQ.esp[X] PiPBoy Light Range x6.esp[X] exo.esp[X] SShopItems.esp[X] bzFatigues.esp[X] Merged Patch.esp[ ] EVE - FWE with WeaponModKits.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp Link to comment Share on other sites More sharing options...
Fonger Posted June 18, 2011 Share Posted June 18, 2011 1 - drop any live iguanas you have in your inventory 2 - unequip all items Link to comment Share on other sites More sharing options...
hadez01 Posted June 18, 2011 Author Share Posted June 18, 2011 Well heck, lol.... Fonger, that worked like a charm much appreciated. I would have never thought of that in a million years. Whats up with that? I thank you very much, was really irking me. Link to comment Share on other sites More sharing options...
Fonger Posted June 20, 2011 Share Posted June 20, 2011 Whats up with that? documented issues Link to comment Share on other sites More sharing options...
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