RaccoonSniper64 Posted March 31, 2016 Share Posted March 31, 2016 (edited) I've got FO4 through steam like most people and like a lot of people I've had problems loading mods&plugins after updating to the newest version (I think 1.2 or 1.02). I use MO not NMM, and don't have any DLCs. I'm using F4SE v1.09. I've tried doing the 'load the launcher then re-enable mods in MO' fix and setting my plugins.txt file to read only and none have worked. I've tried manually writing my plugins into 'plugins.txt' but that hasn't worked either. My plugin load order&contents of my plugins.txt file is: Fallout4.esmArmorsmith Extended.espVisibleWeapons.espBetterNightVision.espDarkerNights.espDarkerNightsDetection.espLasers Have No Recoil.espLasersNoRecoil - Beam Splitters Patch.espMinigunGyroRecoil.espQuickEnterFromStand.espQuickEnterToStand.espBetterArmour&WeaponNaming_by_Ruddy88.espNo Aggro Impact Landing.espFieldScribeBackpack.espNukaRadBans.espAzarPonyHairstyles.espCraftableAmmo.espCraftableAmmo_plus.espSyringerAmmo_5.espCrafting vanilla signal.espGrenades - Weighted.espNew Chems - Weighted.espNew Devices - Weight.espSyringer Ammunition - Weighted.espSyringer Rifles and Pistol.espMove (Get Out The Way).espCTHHostileNPCsSneakingAndOrWeaponsDrawn.espArmorsmith Hothtrooper44 Extended.espArmored General by Hothtrooper44.espWasteland Sniper by Hothtrooper44.espEferasShoulderBag.espEnergyWeaponsEqualized.espPlasmaTier4.espTier4Laser.espNo Lowered Muzzle-Brake and Compensator Range.espNo Lowered Supressor and Bayonet Range.espVisibleCompanionAffinity.espCrossbow.espValdacilsItemSorting-AidReducedWeight.espValdacilsItemSorting-Ammo.espValdacilsItemSorting-ArmorBySlot.espValdacilsItemSorting-CosmeticsByType.espValdacilsItemSorting-ExplosivesSortBottom.espValdacilsItemSorting-Junk.espValdacilsItemSorting-Misc.espValdacilsItemSorting-Mods.espValdacilsItemSorting-NotJunk.espValdacilsItemSorting-Perks.espValdacilsItemSorting-Weapons.espCrafting_Workbench_EferasSShoulderBag_Patch.espCrafting_Workbench.espCrafting_Workbench - Ammo Special.espCrafting_Workbench - Ammo.espCrafting_Workbench - Faction and Quest Requirements.espCrafting_Workbench - Junk Items.espWAYN_CompanionTracking.espCrossbows of the Commonwealth - AWKCR-Compatibility.espDarkerNights-TrueStorms.espDesertEagle50AE - AWKCR-Compatility.espM14 - AWKCR-Compatility.espM2216 - AWKCR-Compatility.espMK14 - AWKCR-Compatility.espTrueStormsFO4-ClimateSettings.espTrueStormsFO4-GlowingSeaExtraRads.espTrueStormsFO4.espCompanion Infinite Ammo.espLongerPowerLines3x.espThe Rebel.espM2216.espmk14-awkcr.espmk14.espM14.espMore Where That Came From Diamond City.espDesertEagle50AE.espShishkebab3x.espSearch and Destroy.espSilenced Energy Weapons.espDependencyQuestFix.espReverb and Ambience Overhaul.espNorthland Diggers.espSynth MegaPack AE Patch.espSynth MegaPack.espBetterJunkFences.espGhoulsCombatDogs.espHalfGasMask.espSynth_Uniform_Lootable_Ballistic.espShadowedSynthArmor.esp3dscopes-framework.esp3dscopes-m14addon.esp3dscopes-Crossbowaddon.esp3dscopes-deagleaddon.esp3dscopes-m2216addon.esp3dscopes.espMinigunDamage v2.0x.espMiniNukeIgnoreLoS.espDecontaminationBooth.espFatmanMIRVTimerX2.5.espKillable Children.espNo Furniture Scaling.espPowerArmorDelivery.espMore Durable Power Armor - 75%.esp Edited March 31, 2016 by RaccoonSniper64 Link to comment Share on other sites More sharing options...
Splyntir Posted March 31, 2016 Share Posted March 31, 2016 I'm not sure if it's the update or not but I've been having the same issue and put out a previous post. However, I seemed to have discovered a work around, let me explain. For the past week or so I would keep NNM open on the plugins tab and I would launch F4 using the steam launcher icon saved to my desktop. When the opening menu comes up I can still see my NMM window and after about 10 seconds I see all of the plugins get unchecked. However, running the same test but launching F4 from the launcher in NMM (upper left corner) when the opening menu comes up my plugins remain checked no matter how long I leave the F4 opening menu up and my mods work in-game. Now I don't know if you have such an option with MO but if so you may want to try it. For me the biggest concern is whether this is an issue with NMM or an issue with the Steam launcher. Hopefully the NMM boys are checking on this. Just My Two Cents Link to comment Share on other sites More sharing options...
RaccoonSniper64 Posted April 1, 2016 Author Share Posted April 1, 2016 cheers, i tried that but it didnt have the same effect, i normally launch from MO straight to fallout bypassing the launcher so i don't think the launcher is the problem, thanks anyway though Link to comment Share on other sites More sharing options...
RaccoonSniper64 Posted April 1, 2016 Author Share Posted April 1, 2016 ok i've worked it out, turns out the survival mode beta was disabling my mods, so i just removed that and its working again Link to comment Share on other sites More sharing options...
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