JackOfBlades72 Posted April 2, 2016 Share Posted April 2, 2016 Pretty self explanatory! Walk into an area, around County Crossing or whatever that settlement is, and immediate CTD. Logs provided below. I'd really appreciate the help, I'd rather not lose a save after 30 hours of playing! [03/31/2016 - 09:17:38PM] Papyrus log opened (PC-64) [03/31/2016 - 09:17:38PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [03/31/2016 - 09:17:38PM] Memory page: 128 (min) 512 (max) 153600 (max total) [03/31/2016 - 09:17:38PM] Maximum stack depth: 100 [03/31/2016 - 09:17:38PM] This is a script log only and does not contain information on any other part of the game, including crashes. [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_DisableControlsEffectScript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_EncumbranceEffect_CastScript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_DrinkWaterEffectScript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_DiseaseSleepinessEffectScript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_JetUseScript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_HealCompanionObjectAliasScript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "hardcore:hc_managerscript", missing file? [03/31/2016 - 09:17:38PM] Cannot open store for class "Hardcore:HC_CannibalDiseaseEvent", missing file? [03/31/2016 - 09:17:50PM] VM is freezing... [03/31/2016 - 09:17:50PM] VM is frozen [03/31/2016 - 09:17:50PM] Reverting game... [03/31/2016 - 09:18:09PM] Loading game... [03/31/2016 - 09:18:10PM] VM is thawing... [03/31/2016 - 09:18:11PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019CCBB): has no 3d and cannot have an animation played on it. stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: Native static function GetDifficulty could find no matching static function on linked type game. Function will not be bound. [03/31/2016 - 09:18:11PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36B): has no 3d and cannot have an animation played on it. stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36C): has no 3d and cannot have an animation played on it. stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36D): has no 3d and cannot have an animation played on it. stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:11PM] error: (0019D36E): has no 3d and cannot have an animation played on it. stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "<unknown file>" Line ? [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "<unknown file>" Line ? [03/31/2016 - 09:18:17PM] error: (00072752): the animation graph (SwitchDoorExSmall01) cannot currently process event "play02". stack: [ (00072752)].Default2StateActivator.PlayAnimationAndWait() - "<native>" Line ? [ (00072752)].Default2StateActivator.SetDefaultState() - "<unknown file>" Line ? [ (00072752)].Default2StateActivator.OnReset() - "<unknown file>" Line ? [03/31/2016 - 09:18:20PM] VM is freezing... [03/31/2016 - 09:18:20PM] VM is frozen [03/31/2016 - 09:18:20PM] Saving game... [03/31/2016 - 09:18:20PM] VM is thawing... [03/31/2016 - 09:18:23PM] error: (0023A40A): cannot enable an object with an enable state parent. stack: [ (0023A40A)].AttractionObjectScript.Enable() - "<native>" Line ? [ (0023A40A)].AttractionObjectScript.OnLoad() - "<unknown file>" Line ? [03/31/2016 - 09:18:23PM] error: (0023A409): cannot enable an object with an enable state parent. stack: [ (0023A409)].AttractionObjectScript.Enable() - "<native>" Line ? [ (0023A409)].AttractionObjectScript.OnLoad() - "<unknown file>" Line ? [03/31/2016 - 09:18:23PM] error: (00072752): the animation graph (SwitchDoorExSmall01) cannot currently process event "play02". stack: [ (00072752)].Default2StateActivator.PlayAnimationAndWait() - "<native>" Line ? [ (00072752)].Default2StateActivator.SetDefaultState() - "<unknown file>" Line ? [ (00072752)].Default2StateActivator.OnLoad() - "<unknown file>" Line ? Link to comment Share on other sites More sharing options...
basicchem Posted April 6, 2016 Share Posted April 6, 2016 (edited) Let me know if you figure something out, It's debilitating - and I have the same issue as you! Ill do the same!EDIT: I've already tried clean saves, trying to edit a savefile right now Edited April 6, 2016 by basicchem Link to comment Share on other sites More sharing options...
oxnxdragon666 Posted April 6, 2016 Share Posted April 6, 2016 Isn't there a conflict between the Automatron and pipboy map ui mods that causes the crash, because they're not compatible with the new map marker added by the dlc. as for me, I'm having ctd when I try to go to explore the main Boston ruins. Link to comment Share on other sites More sharing options...
WaRi0 Posted May 5, 2016 Share Posted May 5, 2016 try not to use any mods that cause the cel reset bug as that always lead to the game crashing when i went anywhere near boston Link to comment Share on other sites More sharing options...
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