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ISM to Base Effect?


Falloutfxer

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I'm trying to add blurred vision to some addictions.

 

While I figure that adding a base effect that adds an ISM to the actor effect of the addiction, I just can't figure out how these two go together.

 

Do you know hot to make a base effect show a persistent ISM?

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when in doubt, one of my favorite ways to figure something out is to reverse engineer a mod that already has something similar. Then tweak it how it will fit in your own mod. I'd look at a mod such as this. May have what you need in it.

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The unused script AntNectarSCRIPTfx (which is used by AntNectarEFFECT, unused as well) shows how to add an IMOD to an actor effect. You could start off with that and try to make it suit your needs :)

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