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Willow is gone! Please help!


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I know about the vanilla companion disappearing bug but what do I do when a modded companion disappears? The mods I have installed are, JIP cc&c,Nosco companion system, Willow, Blind (the mod that adds floating damage numbers), and Russell. During Russell's quest in Caruthers Canyon, Willow and a nccs companion literally disappeared in front of me(and apparently took 60 damage) and willow's entry disappeared from the jip list! (the other girl didn't have an entry to begin with) Her radio does nothing (just moves her marker) and i've tried using the companion dismissal terminal at the Gun Runners as well as the vault 22 trick, neither have worked. What do I do! This was also happening before with "Hazel, mercenary sniper" but I thought it was just a problem with her mod at the time and removed her.
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Load a save where she is still with you. Open up the debug console and click on her to get her ID. Just for this example, let's say that it is 12345678 (not a real ID number, obviously). Now, load your current save, and again open the debug console, and type this, replacing 12345678 with the actual ID of Willow in your game:

 

prid 12345678

moveto player

 

The prid command will select Willow (wherever she is) and the moveto player command will move her to you.

 

If you want to know where she went, load your save and type player.moveto 12345678 (obviously, replacing this with her real ID) instead of doing the above. That will move you to her. Depending on where she ends up, that might tell you which mod is moving her.

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Upon occasion I've had a companion just "disappear" like that (Willow in particular), while everything points to them still being present but not visible. I found that making a quicksave at that spot and then quickloading it caused them to "reappear". Loading a normal "full save" did not. Though I never had anyone just disappear from the jip companion bar list. (You might want to check your version of JIP CC&C. It was recently updated, as were the JIP and Lutana NVSE plugins.)

 

I suspect the reason for the "reappearance" is that the quickload regroups your companions around you (re-rendering them), moving their position slightly; while the full save preserves their original location.

 

-Dubious-

Edited by dubiousintent
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