blaketheman Posted June 21, 2011 Share Posted June 21, 2011 Most people who played morrowind would say oblivion is a toned down(in terms of role playing elements) version done so to potentially extend to a greater audience. Comment bellow about weather or not syrim will follow suit or make a nice middle ground between the 2, a game with better UI and graphics but still good RPG elements. Link to comment Share on other sites More sharing options...
hejpadig Posted June 21, 2011 Share Posted June 21, 2011 I'd say that Oblivion was the one inbetween Skyrim and Morrowind. More like Oblivion was a test-version for Skyrim, since it isn't as much RPG as Morrowind, but still had new features and a sort of upgrade from Morrowind since it's the newest version of the series. Both Morrowind and Oblivion have similar climates, but Skyrim differs most from them. So I'd say that Oblivion was an upgrade from Morrowind, while Skyrim will be all by itself and start a new era. Link to comment Share on other sites More sharing options...
Vindekarr Posted June 21, 2011 Share Posted June 21, 2011 I tend to agree with you Hejpadig, I think that to a high degree Oblivion was a testbed-it was a launchtitle for the new generation of consoles, and I have seen too many other "tech demonstrators" not to see one here. I mean, back in 2008 Ferrari made a car called the FXX. The FXX cost about a million dollars, literaly not figuratively, and wasn't road legal anywhere in the world. Rather, you bought it, and then Ferrari would ship it out to whatever race track you so chose, complete with a small pitcrew to run it, when you wanted it. The FXX would then, as it was driven, record vast amounts of data, which the engineers would then collect and send home to Ferrari. Ferrari has now put the data the FXX gathered into two new road legal cars, the 4-5-8 Italia, and the 5-9-9 GTO. Likewise Mercedes-Benz released a small few SLR-McLaren supercars in 2003, then in 2009 released the SLS, a smaller, nimbler, and infinitely more affordable car($160,000 new, as opposed to $909,000 new) based on the SLR's technology and aesthetic. Skyrim I expect will feel like an evolved version of Oblivion, with everything pushed a bit further, in the technolgical sense, and in the gameplay sense, like a more streamlined, more involved game. From what i can see, user freedom appears to have been what's been built up more, and the combat itself seems to have been pushed years ahead. And the game world itself looks less like a tradition go forth and explore this static world RPG, and more like a go forth and explore this place, but be careful, it changes RPG Link to comment Share on other sites More sharing options...
TKHawke Posted June 21, 2011 Share Posted June 21, 2011 (edited) From what i can see, user freedom appears to have been what's been built up moreI agree with Vindekarr on this part. I believe compared to Oblivion Skyrim will definitely be better in the RP aspect. I like the idea of no longer choosing your class and instead litterally being whatever it is you want all based upon how you fight in the game. I think the more evil players will also find the NPCs' reactions to them will add the RP aspect. From one of the interviews I saw, the guy said (sorry can't recall name right now) that one of the things they were going after, like they did with oblivion, was add stuff they know people will poke at like the example he gave "What if I shoot off my strongest fireball spell in this tavern?" They're attempting to create reaction for almost anything you do because they know people are gonna test the boundaries of what the can do. I mean come on, you kill a shopkeeper so a relative takes over and they are angry with you. Being able to destroy mills and ruin a places economy and trade with other towns is a very nice addition and I'm pretty sure if relatives react to you killing their family members, I'm almost certain a whole town will react to you screwing over their economy. Plus if dragons should attack the town I'm sure bethesda is going to have it so the towns people make you feel like a hero if you slay it. Of course I'm not certain that NPCs' will react appropriately to destroying economy and saving the town from dragons, but at this point with their new AI, if they're going to react to a weapon being dropped in the middle town doesn't seem far fetched to have them react to almost everything you do to them. I'm mainly focusing on the NPC's because they're the ones that make me feel like I'm in a RPG. It's the way they react to me that tells me who I am in the game and they just add so much life to the game itself. Edited June 21, 2011 by TKHawke Link to comment Share on other sites More sharing options...
monkeyboi Posted June 24, 2011 Share Posted June 24, 2011 i would think of skyrim as 'streamlined' rather than toned down, they took a lot of the number crunch that comes with building a good character (morrowind, and to a lesser extent oblivion) and made it so your character grows from your choices/play style. Link to comment Share on other sites More sharing options...
10dmcghee Posted August 17, 2011 Share Posted August 17, 2011 weather or not syrim will follow suitIt should be whether or not. Link to comment Share on other sites More sharing options...
Alcrin Posted August 17, 2011 Share Posted August 17, 2011 How exactly was Oblivion lacking in RP elements compared to Morrowind? Link to comment Share on other sites More sharing options...
LeopoldCrank Posted August 18, 2011 Share Posted August 18, 2011 How exactly was Oblivion lacking in RP elements compared to Morrowind? Oh God... We either have a troll, a person who has never actually played Morrowind or a COD fan... Oblivion plays far more like a first-person shooter. It is for twitchy gamers, whereas Morrowind was about getting involved with your character and their story. It was a game you had to stick with to get enjoyment out of, because the enrichment came from your relationship with the character you were playing and your involvement in their story. Link to comment Share on other sites More sharing options...
natelovesyou Posted August 18, 2011 Share Posted August 18, 2011 (edited) I'm starting to wonder if people REALLY know what an internet troll really is. It's a severely abused term nowadays, maybe find a new word? Alcrin is no troll, and I think the word's being abused. But I don't know if he's played TES3, it's not my place to assume anything. It sounded more like an honest inquiry about what fundamentally separates Morrowind and Oblivion in an RPG sense. I mean no offense, I just don't think there was an appropriate understanding there. We all get different things out of a game, and we all look for different things. Maybe experientially Morrowind has more technical Role-Playing elements...but two people that play both games could possibly, in their own way, somehow both think each game had its own different aspects that were deep that the other game may have lacked. And, some people just don't care to blow hours on tinkering with a character...lots of people just want to go out and fight and explore. In any case, I'd be okay if things were more like Morrowind as far as "character development" goes compared to Oblivion...but let's not kid ourselves. Character development...in a game where the character doesn't act, has few expressions, doesn't show personality or emotion in cutscenes and has NO voice acting or audible dialogue, and is more or less vapid and lacking in actual personality...it's hard to explain, but I don't see how Morrowind and Oblivion are different there. But I do agree, Oblivion is more like the kiddy pool of the Elder Scrolls swimming pool as far as pure, technical depth, if you will. Edited August 18, 2011 by natelovesyou Link to comment Share on other sites More sharing options...
jedimembrain Posted August 18, 2011 Share Posted August 18, 2011 I'm starting to wonder if people REALLY know what an internet troll really is. It's a severely abused term nowadays, maybe find a new word? Alcrin is no troll, and I think the word's being abused. But I don't know if he's played TES3, it's not my place to assume anything. It sounded more like an honest inquiry about what fundamentally separates Morrowind and Oblivion in an RPG sense. I mean no offense, I just don't think there was an appropriate understanding there. We all get different things out of a game, and we all look for different things. Maybe experientially Morrowind has more technical Role-Playing elements...but two people that play both games could possibly, in their own way, somehow both think each game had its own different aspects that were deep that the other game may have lacked. And, some people just don't care to blow hours on tinkering with a character...lots of people just want to go out and fight and explore. In any case, I'd be okay if things were more like Morrowind as far as "character development" goes compared to Oblivion...but let's not kid ourselves. Character development...in a game where the character doesn't act, has few expressions, doesn't show personality or emotion in cutscenes and has NO voice acting or audible dialogue, and is more or less vapid and lacking in actual personality...it's hard to explain, but I don't see how Morrowind and Oblivion are different there. But I do agree, Oblivion is more like the kiddy pool of the Elder Scrolls swimming pool as far as pure, technical depth, if you will. I agree .. far from a troll comment .. I also agree with what Alcrin sorta says/asks .. RP "Role Playing" elements are not just technical complexity .. TES3 had that going for it over TES4 without doubt .. But Role Playing? I think not .. Role Playing is like giving the character more things to do outside of base game mechanics .. herb picking .. hunting .. jobs .. fishing .. crafting .. Oblivion had lots of little Role Playing detail .. its really more about what you look for in an RPG not about which one has more details .. As far as calling people trolls .. Seriously knock it off .. a Troll is someone who goes out of there way to get flamed or cause a nerd rage moment by saying something stupid and knowing the people with respond in anger .. the term "dont feed the trolls" would apply here .. I dont think Alcrin was trolling at all but you certainly nerd raged and fed a would be troll .. The key difference from a forum conversation and a troll thread is more in peoples reactions than anything .. if you get angry then your really the one that made it a troll .. it could have just been a simple discussion :3 Link to comment Share on other sites More sharing options...
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