minngarm Posted April 4, 2016 Share Posted April 4, 2016 So back after the CK came out for Skyrim I had started working on a series of economic overhaul mods to better balance the economy and base equipment. I did a few starter pieces, adjusted all book and spell tome prices to be a bit more "rare" in value, changed the cost of wagon travel, house prices, horses and the like. I had also started working on redoing the leveled lists to give bandits better equipment vs the players level. Of course all of this stopped when I became homeless for about two years. Now I've not bothered to go back to it, one for time constraints previously and another because I felt like I had lost the steam of being one of the first economics based mod series out. So now while I wait forever for the FO4 CK to hit I've been thinking more and more about the series and am simply wondering, is there a need for a economic rehaul mod? Or have others already covered that fairly effectively? Keep in mind this is more so along the "realism" scheme of things, where weapons and armor of base value will not net you much of a profit, books and tomes are far more pricey, as well as treatments for illness' and so on. Meant to give a very starkly bleak outlook on the world. I know most people have moved on from Skyrim but really I wouldn't mind putting some effort back into it if theres still a need for it. Link to comment Share on other sites More sharing options...
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