Clipz Posted July 30, 2007 Share Posted July 30, 2007 Ok, i'm working on a mod to create a spell that, when cast, summons a container flat on the ground at the player's feet. It will be small to avoid creating pathing problems. The main thing I need help with, is making it so i can place items into the container, move toanother location, summon the same box, and retrieve the items from the box. I have tried using PlaceAtMe which created a new box each cast, and then MoveTo with a persistent ID which i could only cast once. Link to comment Share on other sites More sharing options...
tsolless Posted July 31, 2007 Share Posted July 31, 2007 Ok, i'm working on a mod to create a spell that, when cast, summons a container flat on the ground at the player's feet. It will be small to avoid creating pathing problems. The main thing I need help with, is making it so i can place items into the container, move toanother location, summon the same box, and retrieve the items from the box. I have tried using PlaceAtMe which created a new box each cast, and then MoveTo with a persistent ID which i could only cast once. Imperial Furniture has some containers that you can drop anywhere and access the inventory. It puts your equips back into your inventory when you pick it back up though... Look at it and see if you get any ideas. Link to comment Share on other sites More sharing options...
Clipz Posted July 31, 2007 Author Share Posted July 31, 2007 Ill be sure to check that out. Thank you for the information. Link to comment Share on other sites More sharing options...
DeusXMachina Posted August 1, 2007 Share Posted August 1, 2007 Midas Magic has such a spell as well. Link to comment Share on other sites More sharing options...
Sypron Posted August 1, 2007 Share Posted August 1, 2007 Portable campsite comes with a sack that works flawlessly. It even corrects the weight of the sack on the contents. Its kinda like a way to bundle items in your inventory when you have to many. Of course, if you wanted you could alter the script to make the sack weight(s) that are added weigh nothing. Link to comment Share on other sites More sharing options...
Clipz Posted August 2, 2007 Author Share Posted August 2, 2007 Ok ill be sure to check these mods out, and look at the coding, this will be a great way to learn more about scripting, thank you for the information. Link to comment Share on other sites More sharing options...
hoots7 Posted August 2, 2007 Share Posted August 2, 2007 Ok, i'm working on a mod to create a spell that, when cast, summons a container flat on the ground at the player's feet. It will be small to avoid creating pathing problems. The main thing I need help with, is making it so i can place items into the container, move toanother location, summon the same box, and retrieve the items from the box. I have tried using PlaceAtMe which created a new box each cast, and then MoveTo with a persistent ID which i could only cast once. Bag Of Holding This was the first mod I used & will be the last one I get rid of.You can drop it on the ground (like you mentioned) and use it or just select it like any other item in your inventory or better yet assign a hot key to it, the Bag Of Holding ROCKS! Link to comment Share on other sites More sharing options...
ad9582 Posted August 5, 2007 Share Posted August 5, 2007 Ok, i'm working on a mod to create a spell that, when cast, summons a container flat on the ground at the player's feet. It will be small to avoid creating pathing problems. The main thing I need help with, is making it so i can place items into the container, move toanother location, summon the same box, and retrieve the items from the box. I have tried using PlaceAtMe which created a new box each cast, and then MoveTo with a persistent ID which i could only cast once. Dosen't the Saddlebags Mod do something like this as well? Link to comment Share on other sites More sharing options...
Clipz Posted August 6, 2007 Author Share Posted August 6, 2007 Dosen't the Saddlebags Mod do something like this as well? More or less, yes, but the bags are on your horse and thus no use to you while your in a dungeon. Also I don't think they're summoned I think they are always there.(Could be wrong on that bit, only looked at the description, didn't actually play it.) P.S.Thank you for pointing Bag of Holding out to me hoots7, thats almost the same thing I'm trying to do, and its looking like the spell bit is impossible anyway. The Midas one only opens the inventory of a P.ID and unforunately thats the closest I've seen in that sense. BTW thank you all for helping me out with this as much as you have. Didn't expect it to get this much attention. Link to comment Share on other sites More sharing options...
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