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Ground meshes and polygons not matching?


LJunker

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Hello,

 

When I play, my character's feet are often just a bit below or just a bit above the visible ground. Items will also often either partially sink down (makes it hard to find them when you can't see them). It's particularly visible on rocks. I did quite a bit of searching here, and figured it had something to do with polygons and meshes not being in tune or something of that nature? Not the slightest idea about how to fix that kind of things though.

 

I thought it was a mod, I tried uninstalling every mod one by one, then I finally removed the whole game and reinstalling it (I also deleted my .ini file in documents for that), and it doesn't change anything - still ankle- or knee-deep in the ground on some rocks. I'm pretty sure that the last time I played I didn't have that, and I don't really see what could have changed since then.

 

Any help and idea would be very welcome.

(Three weeks of exams done, was thinking "I'll study hard and play after only" for once - must be getting responsible somehow (?) -, but that glitch/bug is annoying me too much - oh the frustration).

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Could be heightmaps...if you have mesh replacer for landscape/arch etc. Try Land Magic . Unofficial patches are supposed to fix some of that also. But even mine has some places, such as "sidewalks" in the IC District are higher than the "roadway" but the collision is attached to the lower ground. If you do "lose" something like the sinking you describe, try console (tilda "~") and type: tcl, hit "enter" and hit tilda again. This turns off collision, allowing you to move through everything. To turn it back on, follow the same procedure again.
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Could be heightmaps...if you have mesh replacer for landscape/arch etc. Try Land Magic . Unofficial patches are supposed to fix some of that also. But even mine has some places, such as "sidewalks" in the IC District are higher than the "roadway" but the collision is attached to the lower ground. If you do "lose" something like the sinking you describe, try console (tilda "~") and type: tcl, hit "enter" and hit tilda again. This turns off collision, allowing you to move through everything. To turn it back on, follow the same procedure again.

 

I tried the Land Magic utility you mentioned, but it didn't fix that (I have only a vanilla oblivion + patches).

However, the tcl trick will be really helpful to deal with it, thanks!

 

If anyone can think of other possible solutions, I'd definitely love to hear about it.

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