norchron Posted April 8, 2016 Share Posted April 8, 2016 Having a hard time saving blueprints once they're edited. I click on Copy Blueprint, then Global.I make the changes I want, and then Save to file.But when I close the Toolset, and load it up again, when I click on the entry that I made, it reverts to all of it's previous properties.For example:I want to make boots of haste.I alter the Resref, Tag, attributes and description to Quickfeet.I save all these changes to the file - quickfeet.utiThen when I open the toolset, or try to load the item in the game - it shows up as it's parent item - leather boots. None of the changes I made have been saved. I'm using the GOG NWN2 Toolset. Is there something wrong with my toolset that it isn't saving?I've already enabled - Save to Global in the options. Any help would be appreciated. Link to comment Share on other sites More sharing options...
4760 Posted August 20, 2016 Share Posted August 20, 2016 Maybe you've got a copy of quickfeet.uti in your override? Link to comment Share on other sites More sharing options...
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