Waffenbaum Posted April 9, 2016 Share Posted April 9, 2016 Is there any chance someone might be able to recreate the M1 Garand rifle (known as "This Machine" in Fallout New Vegas) or the M1 carbine? Possibly when the mod kit finally comes out?It feels like it would make sense to see them littered around the game world considering the prevalence of the weapons in the 1950's Thanks for reading. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted April 9, 2016 Share Posted April 9, 2016 There are these: http://www.nexusmods.com/fallout4/mods/9943/?http://www.nexusmods.com/fallout4/mods/10576/?http://www.nexusmods.com/fallout4/mods/11436/? I haven't used any of these, but they do look tempting. Nothing for the Garand as yet. The Rabbit Link to comment Share on other sites More sharing options...
Waffenbaum Posted April 9, 2016 Author Share Posted April 9, 2016 Great find, not sure why that didn't show up when I searched for it. Hope someone gives the garand a go as well. Link to comment Share on other sites More sharing options...
jonathanprice Posted April 9, 2016 Share Posted April 9, 2016 do want Link to comment Share on other sites More sharing options...
HazaRd777 Posted April 9, 2016 Share Posted April 9, 2016 A garand would be tricky ATM because none of the weapon animations work with it. Not even just the hands in the wrong place, there just isn't a reloading animation close to how it really works. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted April 9, 2016 Share Posted April 9, 2016 A garand would be tricky ATM because none of the weapon animations work with it. Not even just the hands in the wrong place, there just isn't a reloading animation close to how it really works. There is a Garand in New Vegas. Perhaps those animations could be reworked. Yes, no? The Rabbit Link to comment Share on other sites More sharing options...
HazaRd777 Posted April 10, 2016 Share Posted April 10, 2016 A garand would be tricky ATM because none of the weapon animations work with it. Not even just the hands in the wrong place, there just isn't a reloading animation close to how it really works. There is a Garand in New Vegas. Perhaps those animations could be reworked. Yes, no? The Rabbit In NV sure, but you can't legally port over material from another game. Without the CK there isn't much we can do right now as far as new animations go (as far as I know). I bet it'll be done eventually, but right now it can't be done 100% correctly. Link to comment Share on other sites More sharing options...
Rabbit1251 Posted April 10, 2016 Share Posted April 10, 2016 (edited) A garand would be tricky ATM because none of the weapon animations work with it. Not even just the hands in the wrong place, there just isn't a reloading animation close to how it really works. There is a Garand in New Vegas. Perhaps those animations could be reworked. Yes, no? The Rabbit In NV sure, but you can't legally port over material from another game. Without the CK there isn't much we can do right now as far as new animations go (as far as I know). I bet it'll be done eventually, but right now it can't be done 100% correctly. Of course, of course. But what I meant to mean is to use theirs as a model for ours. But if animations cannot be done without the CK then it's kind of a moot point at this time. The Rabbit Edited April 10, 2016 by Rabbit 51 Link to comment Share on other sites More sharing options...
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