TheOriginalEvilD Posted April 11, 2016 Share Posted April 11, 2016 I am just going to wait for the final version of the survival mode. Ain't no way I can play without mods. Same. My game has seen far more improvement and more enjoyable play through mods than through this survival. I'm also kinda holding out to see what modders do for a survival mod. Link to comment Share on other sites More sharing options...
TheOriginalEvilD Posted April 11, 2016 Share Posted April 11, 2016 Missiles weight 7 units, yet NPCs will carry around an unlimited arsenal of them. Not to mention, NPCs often spam grenades, sometimes throwing two or three grenades with one toss. They really should up the damage on missiles, because using them feel like such a waste. Though, this also makes life harder for you as a player, hard to balance really. This is what I hope the damage system does in survival. Honestly I don't even care if I'm killed or very nearly killed by a missile...it's a MISSILE after all. This will make you work that much harder to scout out locations before you run in with guns blazing. Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted April 11, 2016 Share Posted April 11, 2016 I feel fortunate, I held off about a week on trying survival until a work around for mods could be found. Now that it's back to business as usual I'm playing Survival mode with about 30 plugins loaded and plenty of cosmetic upgrades. Link to comment Share on other sites More sharing options...
Bisaflor Posted April 13, 2016 Share Posted April 13, 2016 (edited) i hope the beta is finished sooni wanna build a base got damn but without mods like spring cleaning or raider n robotic Workshop i dont even start to build Edited April 13, 2016 by Bisaflor Link to comment Share on other sites More sharing options...
xhaven Posted April 13, 2016 Share Posted April 13, 2016 Missiles weight 7 units, yet NPCs will carry around an unlimited arsenal of them. Not to mention, NPCs often spam grenades, sometimes throwing two or three grenades with one toss.no npcs have that much ammo at all especially not in survival mode. Link to comment Share on other sites More sharing options...
minngarm Posted April 13, 2016 Share Posted April 13, 2016 Beta should be finished later this month. 7 pounds is about right for missile weight. Hell the piat was about 2.5lbs per round, and it was about half the size of the in game missiles. The M6A1 weighed around 3lbs and again that was smaller, and lore wise the direct precursor for the in game launcher. Link to comment Share on other sites More sharing options...
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