marmotte Posted April 11, 2016 Share Posted April 11, 2016 Hi,The staff of Nexus is working on the update of the site. It's good and i'm glad. I give a suggestion, because i meet this problem very often. I would like to see a warning to know if a mod is still active or not. By "active", i mean "alive". The mod is alive if the creator is still present on Nexus, answers to comments, upload recent shots, maybe upload new update. The word "ACTIVE" could be written in green on the main page of the mod. The mod is considerind "dead" if the uploader doesn't answer to questions, if the file is buggy with no updates or still a wip with no update with no comments of the author.The word "INACTIVE" could be written in red on the main page of the mod. Thank youSorry for my english. Link to comment Share on other sites More sharing options...
Lisnpuppy Posted April 11, 2016 Share Posted April 11, 2016 I seriously do not think this would happen for a few reasons (though Dark0ne has surprised me on more than one occasion.) The main being that there are tens of thousands of mods on the site and the staff (besides a handful of coders and a few others) are made up of a very small volunteer workforce. They do not have the numbers to perform this massive function on an ever growing site (nor I would likely guess the desire.) Modders are in charge of their mods and it is easy enough to see if a mod has been touched in a while from the comments. Mods are very much "as is" on this site and bugs are sometimes in the eye of the beholder. A modder can and often does show up at unexpected times with updates and new additions or at least some file management. It has been and in my opinion it will stay, that the Nexus will be caretakers of a place for mods to be, authors to put them and for people to find help, but not for the Nexus to call down determination on them if for no more than they simply do not have the staff available to do so. Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted April 11, 2016 Share Posted April 11, 2016 I, too, copy Lisn in this. For what it's worth "if the file is buggy with no updates or still a wip with no update" absolutely cannot be told by anybody else but the author itself. No staff, and also no machine, will ever be able to tell that. What I do imagine could be done, however, would be a copy of the "Last active" line from the author's profile somewhere on top of the file page, if it helps in this somewhat. Anything else about what makes a mod "dead" or "alive" always only its respective author can tell. And the Nexus itself can't even give any definitive statement about "dead" or "alive" of an author/member. Link to comment Share on other sites More sharing options...
Deleted1205226User Posted April 11, 2016 Share Posted April 11, 2016 Checking if a mod is "dead" or "alive" (don't like these terms here) is the job of the downloader. Link to comment Share on other sites More sharing options...
Druuler Posted April 11, 2016 Share Posted April 11, 2016 (edited) The mods have always been a "use at own risk" proposition, and it is up to the potential user to do what research they can to see if a mod is something they wish to use/try/risk. With that said, a number of inactive/abandoned mods here on the Nexus do receive support from users, helping out people that are running into issues, or just have questions about the mod. I can think of four Fallout 3 mods and about the same number of Oblivion mods off the top of my head that I personally try my best to help people with. I have also seen at least one FO3 and one F:NV mod that had their authors suddenly reappear with support and updates, after being absent for over a year. Also, "dead" or "inactive" can be subjective. There are several mods that the author has declared complete, yet some users will ask if, or state that the mod is "dead" because it is no longer receiving updates. I think a mod can only truly be "dead/inactive" if it is no longer being supported and/or downloaded. Just my two cents worth... Edited April 11, 2016 by Druuler Link to comment Share on other sites More sharing options...
Thandal Posted April 11, 2016 Share Posted April 11, 2016 I still find a need to re-download mods that are years older than their last update. For some, the author hasn't logged onto the Nexus in almost as long. New machine, stupid user error on the drive that (used to) hold my d/l's, revisiting old games that I played before I found the Nexus, etc. Even "broken" mods (maybe due to developer patches) can be useful to examine and determine why they broke and see if they can be fixed. Those mods aren't "Dead" as long as someone wants them. Link to comment Share on other sites More sharing options...
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