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Scripting help please


NexusComa

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How can I get two spawned enemy to fight each other ...

As in two start attacking each other till one is dead.

 

Is there a way to make them just target each other and start attacking via script as soon as they spawn ?

Edited by NexusComa
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Ya I have them set that way and on navmesh ... Seems to be more to it then just spawn, fight, die then go away. Definitely guessing at this point as the

OnCombatStateChanged function continues after they are dead even with attached scripts with Self.kill() and Self.Delete().

 

Noticed a quest style doing this in the game, Whiterun - Jorrvaskr ... Not sure how that is put together.

Edited by NexusComa
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