Aeradom Posted April 15, 2016 Share Posted April 15, 2016 I'm asking this question as I'm building up a mod list for myself and realize that I've got a lot of mods that I'm looking to install, even after sorting through and knocking out ones that overlap or ones I'm just saving for another play through. What I'd like to know is a) as the title says, how many you are running and b) what's the limit you would put on how many mods you'd run (or is there any)? I'm just a bit nervous about throwing too many mods into the game, but perhaps that worry is unfounded. You all could probably tell me more about that sort of stuff. Link to comment Share on other sites More sharing options...
Loxly Posted April 15, 2016 Share Posted April 15, 2016 190-ish Link to comment Share on other sites More sharing options...
Aeradom Posted April 15, 2016 Author Share Posted April 15, 2016 190-ish Oh, and I thought a hundred would be a lot... well blew me out of the water. Link to comment Share on other sites More sharing options...
Haoswidasee Posted April 15, 2016 Share Posted April 15, 2016 I think theres around 170ish in the Ultimate Fallout 4 Mod Compilation at the moment. Had it over 200 a couple weeks ago Link to comment Share on other sites More sharing options...
Loxly Posted April 15, 2016 Share Posted April 15, 2016 I've recently taken out mods that dd the same things that are being added in with the New Survival Mode. I also just started to think about merging mods that can easily be merged. Link to comment Share on other sites More sharing options...
snapper69 Posted April 15, 2016 Share Posted April 15, 2016 120 Link to comment Share on other sites More sharing options...
whodat1 Posted April 15, 2016 Share Posted April 15, 2016 I'm also running around 190, but I think it depends on your computer system. I do have a somewhat high end system (i7 6700K, 16 gb DDR4 ram, GTX 980 Ti, SSD drives, etc) so 190 doesn't strain it. Once I got up around 220 and started getting random CTD, but I think it was due to conflicts more than system limitations. Link to comment Share on other sites More sharing options...
PoliteRaider Posted April 15, 2016 Share Posted April 15, 2016 The game assigns each new .esm or .esp a hexadecimal reference which limits your total number of plugins to 255 including the main game and DLC. However that's the theoretical limit, the practical limit is a different matter. Every mod you install though will require some ongoing effort to keep it working with the rest of your mods. Because problems can be caused by the combinations of multiple mods the amount of effort required per mod that you run increases geometrically. I'd say there are two answers. 1) If you enjoy playing a modded game. Install the absolute minimum amount of mods required to give you the changes to your game that you'll find most enjoyable. Try to stick to ones that you'll use in this particular playthrough.2) If you enjoy modding the game. Install as many mods as you have fun installing just don't be surprised when something breaks. I've installed well over a hundred mods before with Fallout 4, but that was because the work of getting those mods working together properly was actually fun for me. I spent more time fiddling with mods than I did playing the game. If you don't enjoy the process, then you probably should go for less. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted April 15, 2016 Share Posted April 15, 2016 I have about 100 plugins, that's including mods that have more than one esp. I try to keep it low because my load times tend to shoot up, but I love trying out new mods, so it's not easy. Link to comment Share on other sites More sharing options...
kevin939 Posted April 15, 2016 Share Posted April 15, 2016 206 with 181 plugins and everything is working fine. Link to comment Share on other sites More sharing options...
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