VIitS Posted April 16, 2016 Share Posted April 16, 2016 Could you upload the esp/material files? I did a quick test, and was able to apply NukaPoster.bgsm to both a vanilla static (red rocket building, the brick walls) and the Prydwen added by your mod. Without it, I can only guess.The only problem is, none of those things should be the cause, since you have plenty of new mswp records in your billboards mod, and I don't understand why you'd have done anything different. 1) Did you make the mswp by copying an existing one and editing it? That was the problem the "Art Gallery" mod originally.2) Did you make the material swap files by copying an existing one and changing the texture paths? 3) Did you leave the materials\ in front of the path for either the new or old materials? Things I have tried in an attempt to break it (i.e. things that aren't the cause of the problem):-adding a space at the end of the path (within the MSWP)-using a forward slash instead of a backslash (within the MSWP)-deleting the BSShaderTextureSet from the mesh I am editing Link to comment Share on other sites More sharing options...
PoliteRaider Posted April 16, 2016 Share Posted April 16, 2016 (edited) I think Ethreon actually already found the problem Vlits, an incorrect path by the sound of it. Edited April 16, 2016 by PoliteRaider Link to comment Share on other sites More sharing options...
Ethreon Posted April 16, 2016 Author Share Posted April 16, 2016 Fixed issue pretty much soon after having it. Link to comment Share on other sites More sharing options...
VIitS Posted April 16, 2016 Share Posted April 16, 2016 Huh, somehow missed that post. Now I feel kinda stupid. Link to comment Share on other sites More sharing options...
Ethreon Posted April 17, 2016 Author Share Posted April 17, 2016 It's ok :P Huh, somehow missed that post. Now I feel kinda stupid. Link to comment Share on other sites More sharing options...
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