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So I made a plugin that replaces several items in several cells. I originally built it in CK with USLEEP as a master. Based on requests I want to offer a version that doesn't require USLEEP.



So I'm decent with TES5Edit and CK, but even after reading and watching tutorials on how to do this I have a couple questions...



I did the whole create an empty .esp, rename it as Unofficial Skyrim Legendary Patch.esp, open it up in TES5Edit along with my mod and check for errors, then delete any or those error references. After that if do Clean Masters and the USLEEP dependency should remove itself. Well I did all this, and USLEEP stays as a master...Dragonborn removed itself as it should have, but not USLEEP??



Also, I notice my mods cells took on some aspects from USLEEP, as it should have, but I'm wondering if these changes (like Version Control Info, Location, Music types, etc) actually require USLEEP even though TESEdit isn't saying it?



Do I need to just revert ALL my references back to match vanilla skyrim/DLCs to make it non-USLEEP required? Is there a better way of doing this?



Thx!


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