Drunkenm0nkey Posted June 30, 2011 Share Posted June 30, 2011 (edited) So i want to use the StoneChurch from Fallout 3's DLC Point Lookout in my New Vegas Mod... What i did is: I exported the models of the Stonechurch via Fallout Archiver into my Data/Meshes/etc., created custom static item in GECK with those models, i can place both in the world without any problems, and visit them ingame... So my Problem is: the textures... originally the Stonechurch (or cathedral as it is called in fallout 3 geck) is covered with roots, leaves and some dirt (interior and exterior), but they are missing, instead their are glitchy ugly squares, the normal building textures are okayPic of Model So my Question is: how can i export that models from fallout 3 and import them to New Vegaz corectly with all textures etc needed, i searched the texture files in the archive of Point Lookout with no success Edited June 30, 2011 by Drunkenm0nkey Link to comment Share on other sites More sharing options...
Drunkenm0nkey Posted July 2, 2011 Author Share Posted July 2, 2011 okay fixed it my self, just opend the model via nifskope, searched for the texture paths of the missing parts, extracted the needed textures via Fallout 3 archive utility, works fine now xP Link to comment Share on other sites More sharing options...
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