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Trying to troubleshoot missing textures


shinino

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It's here (on the files page for RH_Ironsights): http://www.nexusmods.com/fallout3/download/83777

 

I have everything downloaded into MO at this point -- I'm going to bed (it's late for me!) and I'll be back in about 8-9 hours (probably before you get up :D )

 

Thanks again for all the help, and I'll respond to anything new in the morning.

Edited by shinino
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[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] StreetLights.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] Unofficial Fallout 3 Patch.esm
[X] iHUD.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] Project Beauty.esm
[X] AWorldOfPainFO3.esm
[X] RatTrapRemastered.esm
[X] Alton, IL.esm
[X] EVE.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] Enhanced Weather - Rain and Snow.esm
[X] Xepha's Dynamic Weather.esm
[X] RH_IRONSIGHTS.esm
[X] BetterGamePerformance.esp
[X] StreetLights - Wasteland.esp
[X] CASM.esp
[X] RubblePilesFix.esp
[X] teslaPA -retextured.esp
[X] Omegared99-ENB Transparency Fix.esp
[X] RH_IronSights_Basic_VanillaPlugin.esp
[X] RH_IronSights_Basic_AnchoragePlugin.esp
[X] RH_IronSights_Basic_PittPlugin.esp
[X] RH_IronSights_Basic_BrokenSteelPlugin.esp
[X] RH_IronSights_Basic_PointLookoutPlugin.esp
[X] RH_IronSights_Basic_ZetaPlugin.esp
[X] RH_IronSights_Pitt_NewRifleSights.esp
[X] RH_IronSights_RemoveReticule.esp
[X] RH_IronSights_PL_NewItems.esp
[X] RH_IronSights_Vanilla_NewWeapons.esp
[X] Enclave Radio Enhanced.esp
[X] GNR Enhanced.esp
[X] PointRadio.esp
[X] HZSmoothLight - FO3.esp
[X] Conelrad 640-1240.esp
[X] Existence 2.0.esp
[X] NotSoFast.esp
[X] Headshot.esp
[X] HeadshotALLDLC.esp
[X] RatTrapEyeCandy.esp
[X] RatTrapSound.esp
[X] RatTrapRadio.esp
[X] Chems and Meds Re-Textures Pack.esp
[X] MoreMapMarkers.esp
[X] NPC Height Randomizer.esp
[X] megalight.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers.esp
[X] FO3 Wanderers Edition - Optional VATS Realtime.esp
[X] FO3 Wanderers Edition - Project Beauty.esp
[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
[X] RH_FWE_Bridge.esp
[X] Reykjavik.esp Missing master ( GlobalTravelSystem.esm)
[X] RH_EVE_Bridge.esp
[X] Sydney Follower.esp
[X] Sydney Follower - FWE Dialog Fix.esp
[X] dD - Enhanced Blood Main.esp
[X] dD-More Gore-BrokenSteel.esp
[X] AltonAddon.esp
[X] FO3 Wanderers Edition - More Gore.esp
[X] FO3 Wanderers Edition - More Gore Zeta.esp
[X] FO3 Wanderers Edition - More Gore The Pitt.esp
[X] FO3 Wanderers Edition - More Gore PointLookout.esp
[X] dD-Reduced Ragdoll Force.esp
[X] dD-Reduced Dismember Force.esp
[X] Fellout-pipboylight.esp
[X] Enhanced Weather - Rain and Snow in Fallout.esp
[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp
[X] Enhanced Weather - Weather Sounds in Interiors.esp
[X] Enhanced Weather - Sneak Bonus during Storms.esp
[X] Enhanced Weather - REBOOT.esp
[X] Fellout-Full.esp
[X] Fellout-Anchorage.esp
[X] Fellout-BrokenSteel.esp
[X] Fellout-PointLookout.esp
[X] Fellout-Zeta.esp
[X] Blackened FWE + EVE + Project Beauty.esp
[X] Flora Overhaul.esp
[X] Realistic Interior Lighting.esp
[X] Realistic Interior Lighting - BS.esp <--rename the DLC signification like this =( Realistic Interior Lighting - 2.esp )
[X] Realistic Interior Lighting - OA.esp <-- rename this one (Realistic Interior Lighting - 1.esp)
[X] Realistic Interior Lighting - PL.esp <-- rename this one (Realistic Interior Lighting - 3.esp)
[X] Xepha's Dynamic Weather - Main.esp
[X] Xepha's Dynamic Weather - Main + DLC Merged.esp
[X] Xepha's Dynamic Weather - Rain.esp
[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
[X] Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp
[X] Sydney Follower - Load Order Fix.esp
[X] Project Sydney_AK.esp
[X] WeightRebalance.esp

 

 

and once done, create a merged patch.

Edited by Purr4me
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Probably going to skip New Clutter Pack and New Furniture Pack for now -- not sure which folder they're supposed to go in under Data -- I'm guessing Textures, but I also think that MG's Neat Clutter has most of that stuff already, so there's no point in having both.

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switching out packages;

for the record..here(http://pastebin.com/CYT3EsUq)

mods that exhibit this sort of thing and you do not posses the skills to fix, leave out.

that is an exact accounting of your issues hidden from you.

 

errors found in the log reflect the mod just above them. Good patches have no errors.

Edited by Purr4me
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