Purr4me Posted April 20, 2016 Share Posted April 20, 2016 Again, thank you very much. Headed for bed now, be back in 8 hours briefly :smile:ok but I'll wait this time for some better history, some of these mods were or have been merged , I need to know which ones and their source. I have every file to date I know of in use from the nexus site, there are others too on top of that, time to set things up correctly. Too many mods overwrite other mods..I am using MO and "am preventing overwrites here". Link to comment Share on other sites More sharing options...
Purr4me Posted April 20, 2016 Share Posted April 20, 2016 Xepha's Dynamic Weather - Anchorage.esp <--that is missing and may not be required. Xepha's Dynamic Weather - Weather Machine (Quest Added) <--Missing choice of 3 Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp <--Missing Choice 2 of 3 Xepha's Dynamic Weather - Weather Machine (Vendor Added).esp <-- missing Choice 3 of 3 Enhanced Weather - Radioactive Rain and Snow Plugin.esp <--that's where the rads come from. Link to comment Share on other sites More sharing options...
shinino Posted April 20, 2016 Author Share Posted April 20, 2016 So at this point, would it be a good idea for me to reinstall FO3 and the mods, then? Ensure I have a good install setup? Link to comment Share on other sites More sharing options...
Purr4me Posted April 20, 2016 Share Posted April 20, 2016 I have enabled my profile here so you know if I am looking at this thread.I have made several things here to Isolate this massive install you have currently.it's very very big.reinstall would not be a nice thing to do to me.(EVE), of important, what ever version or place it came from..I have the 097 Uni version here, finding Isolated it, discovered a ton of missing assets, so far, I have n 1 package all EVE products built to data from both games tracking down the missing assets.-------------------Thus the importance of telling me the source of the data "where it came from, all I have is what gets generated from the saved game file...BTW load order is still incorrect.------------------The buss mod needs all assets too, there is a the base part for the main part and these are separate downloads. Link to comment Share on other sites More sharing options...
Purr4me Posted April 20, 2016 Share Posted April 20, 2016 Trying to troubleshoot missing textures Link to comment Share on other sites More sharing options...
Purr4me Posted April 20, 2016 Share Posted April 20, 2016 (edited) EVE 097 Unified Install Missing assets found Source For a lot of it (EVE-EnergyVisualsEnhanced) Eve Missing found EVE Update 1point11 EWE version 1 3 patchstill has more to go. http://pastebin.com/Rma5wrHvand what remains "missing"http://pastebin.com/4WuiwQPb some more found from here (Eve Missing found EVE Update 1point11) http://pastebin.com/ZrZ9UAtFMore Missing asset found for 097 EVE http://pastebin.com/ygGYvpMU COPYING USED ASSET FILES:textures\effects\e_tarnishdull.dds <-- Texture for WeapUniqueMIRV "Experimental MIRV" [WEAP:0003422B] \ WEAP \ Model \ MODL - Model Filename: meshes\weapons\2handlauncher\fatman.niftextures\effects\e_teal.dds <-- Texture for WeapMissileLauncher "Missile Launcher" [WEAP:00004340] \ WEAP \ Model \ MODL - Model Filename: meshes\weapons\2handlauncher\missilelauncher.nif[Apply Script done] Processed Records: 1112, Elapsed Time: 00:27 From this (EVE v1point14)http://pastebin.com/zQaNjSuh (EWE version 1 3 patch(EWE version 1 3 patch) and still missing tons COPYING USED ASSET FILES:meshes\creatures\sentrybot\sentrybotmissileaddon.nif <-- CrSentryBotGLOutcast "Sentry Bot" [CREA:0001CF71] \ CREA \ NIFZ - Model List \ Modelsound\fx\fx\gooification\fx_gooification_01.wav <-- FXPlasmaCritDeathsound [sOUN:06002950] \ SOUN \ FNAM - Sound Filename[Apply Script done] Processed Records: 1112, Elapsed Time: 00:36 Found in fook Edited April 20, 2016 by Purr4me Link to comment Share on other sites More sharing options...
shinino Posted April 21, 2016 Author Share Posted April 21, 2016 Only reason I asked is because it's sounding like a lot of the mods are messed up, and a reinstall would possibly fix all of that mess. Link to comment Share on other sites More sharing options...
Purr4me Posted April 21, 2016 Share Posted April 21, 2016 Only reason I asked is because it's sounding like a lot of the mods are messed up, and a reinstall would possibly fix all of that mess.at this point, you might be better off, cuz I downloaded over 100 gigs worth of mods looking for the assets used in EVE alone and am unable to secure them. most of the others ,read about two thousand read me's and trails to used assets to complete the lists, only EVE is with out.sorry, I tried my best to find the code but can not. effects are logged in your saved game as corrupted, and the only mod showing missing effect is EVE. Does not matter anymore where or who made it, the data missing was made by the Original author and it's no where to be found. Link to comment Share on other sites More sharing options...
shinino Posted April 21, 2016 Author Share Posted April 21, 2016 Okay. I'll work on this tomorrow then. Will reinstall FO3 and all mods and see how that works. Link to comment Share on other sites More sharing options...
Purr4me Posted April 21, 2016 Share Posted April 21, 2016 can ya believe I'm still sifting thru mods over this? it bugs me in ways unmentionable.the data must be from way back or a mod with custom stuff not kept in eve? I am leaning toward the librarian.some where I'll find it. I know the code needs to be there cuz I made fake empty files and tested the save, it loads and does crash.buuuuuuuut there is a definite visual evidence something is wrong. Link to comment Share on other sites More sharing options...
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