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Blender - beyond my understanding


janerik

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I have attached a file that has been working normally for a while. Now when I made some adjustments it is totally ignoring my intense wish for it to become a nif-file. If anyone has got the time to look it through I will be thankfull for ever!
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Here's what ya gotta do:

 

  • In Object Mode, press A until all objects are selected.
  • Press the "Del" button on your numpad. This brings all objects into view.
  • Look at the oddly placed and circled vertex to the far left of your main object.
  • When you select it, you will see it is called "poly0"
  • Now delete poly0, then select all objects and you can now export.

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Yup, it is always good to have an overview in the outliner window of blender before exporting, so nothing smuggles in. :)

Made even easier to spot if you name each of the objects you create as you create them. ;)

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