Ethreon Posted April 18, 2016 Share Posted April 18, 2016 Nifskope doesn't allow importing. You'll have to save it directly as a nif file once you're done doing what you want. Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted April 18, 2016 Share Posted April 18, 2016 Sounds like he just needs to know how to open the stingray model with nifscope. He will need to unpack the mesh bsa or whatever they are called now and locate the file. Link to comment Share on other sites More sharing options...
robhartman9 Posted April 18, 2016 Author Share Posted April 18, 2016 ya what he said. too bad I didn't understand a word of it Link to comment Share on other sites More sharing options...
Ethreon Posted April 18, 2016 Share Posted April 18, 2016 Download nifskope.Install NifskopeDownload BAEExtract game assets using BAE(materials, meshes and textures are of interest) Find stingray model, Open with... Choose nifskope. Link to comment Share on other sites More sharing options...
robhartman9 Posted April 18, 2016 Author Share Posted April 18, 2016 My last 2 flying models use 4 ducted fan engines producing 18 1/2 pounds thrust or 37 horsepower. Defying gravity with raw power http://i64.tinypic.com/1y973b.jpg http://i68.tinypic.com/11b5aok.jpg I could do the same thing with the Prydwin or a Mr. Handy but I want to use some real rocket science stuff I learned watching this. The Stingray Deluxe lends itself well to making the style of wing discussed by Albion Bowers. It resembles a Horton Batwing an early aircraft that led to the development of this technology. https://en.wikipedia.org/wiki/Horten_Ho_229 Link to comment Share on other sites More sharing options...
robhartman9 Posted April 18, 2016 Author Share Posted April 18, 2016 Looks like the theory holds water check out the Sentinel from Lockheed Martin https://en.wikipedia.org/wiki/Lockheed_Martin_RQ-170_Sentinel Link to comment Share on other sites More sharing options...
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