Rgamefreak Posted April 18, 2016 Share Posted April 18, 2016 I'm currently trying to figure out which of these mods is incompatible with the new Holds cities mod. My skyrim crashes on startup and would really love to try this new mod. Any help is appreciated thanks guys! I also understand expanded towns and cities needs to be uninstalled but I did that and it still didn't work so it must be another mod also. GameMode=Skyrim Skyrim.esm=1Update.esm=1Dragonborn.esm=1HearthFires.esm=1Dawnguard.esm=1Wyrmstooth.esp=1Falskaar.esm=1Lanterns Of Skyrim - All In One - Main.esm=1ClimatesOfTamriel.esm=1Unofficial Skyrim Legendary Edition Patch.esp=1moonpath.esm=1Gray Fox Cowl.esm=1ETaC - RESOURCES.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1into the deep.esp=1die maschinenstadt.esp=1SkyUI.esp=1summersetisles.esp=1Dr_Bandolier.esp=1Cloaks.esp=1SkyrimSewers.esp=1AchieveThat.esp=1Alternate Start - Live Another Life.esp=1Run For Your Lives.esp=1BarenziahQuestMarkers.esp=1DarkbroSanctuary.esp=1BlackHorseCourier.esp=1EnhancedLightsandFX.esp=1ELFXEnhancer.esp=1ELFX - Exteriors.esp=1ELFX - NoBreezehome.esp=1ELFX - NoHjerim.esp=1ELFX - NoHoneyside.esp=1ELFX - NoProudspireManor.esp=1Guard Dialogue Overhaul.esp=1Hunterborn.esp=1Immersive Patrols II.esp=1Skyrim Better Roads and Bridges - All In One - Merged.esp=1WetandCold.esp=1WetandCold - Ashes.esp=1Chesko_WearableLantern.esp=1Apocalypse - The Spell Package.esp=1Gray Fox Flora Overhaul.esp=1SFO - Dragonborn.esp=1Skyrim Flora Overhaul.esp=13DNPC.esp=1ClimatesOfTamriel-Dawnguard-Patch.esp=1ClimatesOfTamriel-Dragonborn-Patch.esp=1DeadlyDragons.esp=1PerkusMaximus_Master.esp=1PerkusMaximus_Warrior.esp=1PerkusMaximus_Thief.esp=1PerkusMaximus_Mage.esp=1PerMa Expansion 1 - Wintermyst.esp=1Unofficial High Resolution Patch.esp=1AdalMatar.esp=1AgentOfRighteousMight.esp=1Civil War Overhaul.esp=1Helgen Reborn.esp=1MoonAndStar_MAS.esp=1moonpath_questdata.esp=1ELFX - Moonpath.esp=1DragonmournInn.esp=1TheDomain.esp=1TheFrontier.esp=1BetterDarkBrotherhood.esp=1ForgottenCity.esp=1The Paarthurnax Dilemma.esp=1Undeath.esp=1SoS - The Wilds.esp=1SkyCompleteLegendary.esp=1dD - Enhanced Blood Main.esp=1Footprints.esp=1Purewaters.esp=1Immersive Weapons.esp=1SMIM-Merged-All.esp=1Realistic Lighting Overhaul - Dawnguard Interiors.esp=1Realistic Lighting Overhaul - Dungeons.esp=1Realistic Lighting Overhaul - Major City Exteriors.esp=1Realistic Lighting Overhaul - Major City Interiors.esp=1Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1NorthernCardinal.esp=1Birdsofskyrim.esp=1SoS - Civilization.esp=1SoS - The Dungeons.esp=11nivWICCloaks.esp=1ETaC - Complete.esp=1ETaC - Dragon Bridge South.esp=1Immersive Orc Strongholds.esp=1Immersive Solstheim.esp=1Immersive Whiterun.esp=1quest_andtherealmsofdaedra.esp=1quest_nomercy.esp=1quest_seaofghosts.esp=1quest_sorcery.esp=1quest_thebiggertheyare.esp=1Skyrim Immersive Creatures.esp=1Skyrim Immersive Creatures - DLC2.esp=1 Link to comment Share on other sites More sharing options...
shadowm4ster Posted April 20, 2016 Share Posted April 20, 2016 (edited) What i know for my rig is that Inconsequential NPCs causes ctd's. I guess it's mainly because the additional NPC's were placed outside the city's cells, and Holds modifies it so that all cities have interiors.Best City to test is Falkreath, since it gets a major makeover.For your rig, try disabling your HD Textures mod, because those mods improve on the vanilla assets, and well, the vanilla assets have been mostly replaced.Also try testing the Lighting mods, that modify interiors and exteriors, since Holds pretty much mixes both up.Basically, beware of mods that have NPC spawns in open cities, anything that replaces assets within the city(some additional assets work: Notice Board - works)Oh and test the SMIM, it's like HD mods, improves, adds, or replaces vanilla assets. Edited April 20, 2016 by shadowm4ster Link to comment Share on other sites More sharing options...
iXenite Posted April 21, 2016 Share Posted April 21, 2016 (edited) The sticky post on the mod page shares all of the incompatibilities that are currently known. Compatibility FAQ: http://www.nexusmods.com/skyrim/mods/74638/?tab=5&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D74638%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3980665&pUp=1 To save you some time, I will list some from the list here for you. I suggest going over it yourself though to be more thorough. ELFX and RLO are not compatible with each other. You have to pick one over the other.Source: http://www.nexusmods.com/skyrim/articles/935/? Sewers of Skyrim 4 is not compatible with Holds The City Overhaul. Skyrim Immersive Creatures is unconfirmed to be compatible or not with Holds. ELFX is unconfirmed to be compatible or not with Holds. Interesting NPC's and Skyrim Flora Overhaul need a compatibility patch to function with Holds. Also, be sure to run LOOT. Edited April 21, 2016 by DaddyDirection Link to comment Share on other sites More sharing options...
teabaggers Posted July 25, 2016 Share Posted July 25, 2016 Is Holds of skyrim compatible with ETaC or should I remove anything related to ETaC before installing Holds of skyrim Link to comment Share on other sites More sharing options...
iXenite Posted July 29, 2016 Share Posted July 29, 2016 Is Holds of skyrim compatible with ETaC or should I remove anything related to ETaC before installing Holds of skyrim I would imagine that they are incompatible. Use one or the other. Link to comment Share on other sites More sharing options...
CosmicFist96 Posted November 8, 2016 Share Posted November 8, 2016 I don't know if your problem was ever fixed but it's the northern Cardinal or Pirates of Skyrim, NC and HOS both add in a lot of conflicting resources. So you will have to choose between one or the other unless one of the mod makers makes a compatibility patch for the other one. Link to comment Share on other sites More sharing options...
SirrNicolas Posted November 29, 2016 Share Posted November 29, 2016 (edited) I don't know if you've found a solution yet, but if not it might be the Civil War Overhaul and the Alternate Start mod. Since the Civil War mod starts at the Helge, alternate start conflicts with it. Skip to 37 seconds for the answer Source: Edited November 29, 2016 by SirrNicolas Link to comment Share on other sites More sharing options...
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