Olafo Posted July 4, 2011 Share Posted July 4, 2011 I've created a mesh using Blender, then i associate textures to it and, finally, i add a MiscItem in G.E.C.K. in order to introduce the mesh in the game. But i'm having problems with it because it doesn't work like it must. The mesh floats in the air and the game crashes when the player touch it, among other problems. What am I doing wrong?ScreenshotI have exported it from Blender selecting Clutter. Thanks for the answers and sorry for my english. Link to comment Share on other sites More sharing options...
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