Aeradom Posted April 20, 2016 Share Posted April 20, 2016 So, 1.5 just hit and they've reworked Survival mode of course. Now, I actually really am intrigued with a lot of the changes and do want to try that out eventually. But at the moment, I'm really not wanting to deal with the extras, but would still like the enemies to be very dangerous. I figure there has to be a way to do what the "Create Your Own Difficulty Balance" did, but have it configured for Hard Mode instead. That way, you could replicate at least the NPC damage aspects into Hard Mode. Then I supose someone will have to also do the regen, but right now, I'd just like the enemies to be mroe threatening. Link to comment Share on other sites More sharing options...
Aeradom Posted April 21, 2016 Author Share Posted April 21, 2016 Bump? I'm honestly surprised this isn't already a thing. Link to comment Share on other sites More sharing options...
Ansler Posted April 21, 2016 Share Posted April 21, 2016 Did you mean Very Hard mode? Because other than the slower stimpack healing Very Hard mode is exactly that. It has the same damage multipliers of "Old" survival Link to comment Share on other sites More sharing options...
dainsgames Posted April 21, 2016 Share Posted April 21, 2016 Rain's Aid Balance does an excellent "slow heal" system, if that helps any. Link to comment Share on other sites More sharing options...
Recommended Posts