Cyberweasel89 Posted July 5, 2011 Share Posted July 5, 2011 Brahmin Cart: Link Is it possible? I mean, we already have pickup trucks in Fallout: New Vegas. Pickup Truck: Link Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted July 5, 2011 Share Posted July 5, 2011 If you just mean a static item like the pickups, it would not be too hard. Link to comment Share on other sites More sharing options...
looloolooigotsomeapples Posted July 5, 2011 Share Posted July 5, 2011 Well, there are already wagons that are placed some places to imply that they are used on caravans, it's just that we never see them used. It would be cool to see a caravan pulling wagons, but I think it would be difficult. Link to comment Share on other sites More sharing options...
stevie70 Posted July 6, 2011 Share Posted July 6, 2011 Well, there are already wagons that are placed some places to imply that they are used on caravans, it's just that we never see them used. It would be cool to see a caravan pulling wagons, but I think it would be difficult.i could roughly imagine how to script a static to always keep in a certain distance behind a creature, no idea how to prevent collision issues though.or maybe (dunno really) it would be possible to just create a creature with the cart as a model and set that on a follow package or something... would be rather interested in any approaches to doing such a thing myself anyhow, because i'm planning on doing some npc's moving on a draisine (whatever the english word may be, those little hand operated railroad vehicles) for a future mod Link to comment Share on other sites More sharing options...
looloolooigotsomeapples Posted July 6, 2011 Share Posted July 6, 2011 Well, there are already wagons that are placed some places to imply that they are used on caravans, it's just that we never see them used. It would be cool to see a caravan pulling wagons, but I think it would be difficult.i could roughly imagine how to script a static to always keep in a certain distance behind a creature, no idea how to prevent collision issues though.or maybe (dunno really) it would be possible to just create a creature with the cart as a model and set that on a follow package or something... would be rather interested in any approaches to doing such a thing myself anyhow, because i'm planning on doing some npc's moving on a draisine (whatever the english word may be, those little hand operated railroad vehicles) for a future mod I was thinking that it could be made as a custom mesh with animated wheels instead of real time vehicle-type ones. The thing is, it would be a big awkward if you wanted to kill the Brahmin. Link to comment Share on other sites More sharing options...
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