MangoneyUberus Posted July 6, 2011 Share Posted July 6, 2011 1st is when I'm texturing. I can't get the texture to go across multiple faces. I try to use as little faces as possible when I do texture, but it remains to be frustrating in more complicated works. The second is a question- How do I move the square object in the UV/ Image Editor screen? Sounds nooby, I know, but I'd like to know all the same.Help'd be appreciated. Link to comment Share on other sites More sharing options...
razorpony Posted July 6, 2011 Share Posted July 6, 2011 Sounds like perhaps you need to unwrap the 3D mesh in order for the texture to span multiple faces. Take a look at this Tutorial for the basics on UV unwrapping. SHould answer both questions for you but if it doesn't then feel free to ask more questions. RP Link to comment Share on other sites More sharing options...
LHammonds Posted July 6, 2011 Share Posted July 6, 2011 More info about UV mapping found here: UV Mapping: An explanationMaking square UV maps in Blender Link to comment Share on other sites More sharing options...
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