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2 blender problems, both probably noobish


MangoneyUberus

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1st is when I'm texturing. I can't get the texture to go across multiple faces. I try to use as little faces as possible when I do texture, but it remains to be frustrating in more complicated works. The second is a question- How do I move the square object in the UV/ Image Editor screen? Sounds nooby, I know, but I'd like to know all the same.

Help'd be appreciated.

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Sounds like perhaps you need to unwrap the 3D mesh in order for the texture to span multiple faces. Take a look at this Tutorial for the basics on UV unwrapping. SHould answer both questions for you but if it doesn't then feel free to ask more questions.

 

RP

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