wargasmm Posted July 7, 2011 Share Posted July 7, 2011 (edited) So um.. First thing I noticed, was that Fallout New Vegas updated. Whatever. I remembered that last time that it updated, NVSE was doing a horrible job at updating, and so I updated my NVSE. Cool story bro. Tried launching FNV. Failed. Looked at my load order, and to my stupidity it appeared that FalloutNV.esm was loading after all my other ESMs. So I fixed that. And laughed at my stupidity. So I got the game running. I loaded up my game, and looked around and remembered where I was. But then when I aimed to shoot, it crashed during the animation. Rapid forum searching ensued. I stopped all of my mods, and reloaded with no problem (besides all of my awesome guns were missing =P) Cool. Okay, tried disabling them one by one. First priority: Project Nevada. Stopped it. Problem is, that when I loaded up my game it crashed instantly. So that was out of the question. So I started a new game, and everything works fine... Up until I get out of Doc Mitchell's house. I aim down my sights, and this time instead of a crash, I fire off a bullet. Yes! I think I can play the game. Nope. I tried to shoot again. Nothing. Not even a click. This doesn't happen when mods are disabled. So here's my list of mods I have installed, and anyone else have any problems so far? [X] FalloutNV.esm[X] Selective Fire.esm[X] SpeedyResources.esm[X] Lings.esm[X] Caliber.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] NVR-Strip.esm[X] RasRepair.esp[X] Craft Overhaul 1.1.esp[X] Imp's Timescale Adjuster.esp[X] FalloutNVQuickMessages.esp[X] KillingKarmaFix.esp[X] NewVegasBounties.esp[X] Readius_NV.esp[X] CombatArmor_MarkII.esp[X] ShilohDS-Color Maps and Icons.esp[X] Improved Sound FX.esp[X] Improved Sound FX - Gunshot Distance Tweak.esp[X] NCR Ranger Helmet Neck Cover.esp[X] CASM.esp[X] NCR Power Armor - Redesign.esp[X] SaveCass.esp[X] K2_NVClothes01.esp[X] epock.esp[X] Type3 Leather Armors.esp[X] F03weaponpack_v1_14.esp[X] repaircost.esp[X] Extra Damage 2-25.esp[X] Follower Home Marker.esp[X] UHNV.esp[X] Neckchains.esp[X] ELECTRO-CITY - Imaginator.esp[X] WeaponModsExpanded.esp[X] WMX-ArenovalisTextures.esp[X] CombatArmorGloves.esp[X] Ahzteks Weapon Overhaul.esp[X] Ahzteks Impact Data (Optional).esp[X] Ahzteks Muzzle Flashes (Optional).esp[X] Legion Redesigned.esp[X] NewVegasBountiesII.esp[X] monsterranch.esp[X] HDTshop.esp[X] WMDs-AmmoFairifier.esp[X] Ants Combat - Styles.esp[X] CaesarsFavorFoeHireFix.esp[X] NVWillow.esp[X] FalloutNVCheatTerminal.esp[X] HuntingRifleMeshFixes.esp[X] BetterPerformance.esp[X] UHNV-Brighter Lighting.esp[X] CRHDV3O2.esp[X] BOAt51b.esp[X] Project Nevada - Cyberware.esp[X] Project Nevada - Rebalance.esp[X] NVR-Version_10.esp[X] NVR-NPCs.esp[X] ELECTRO-CITY - Darker Nights.esp[X] DGRpzb54.esp[X] MergedPatch8.esp[X] Area 51.esp EDIT: It glitches with both my 9mm pistol and laser pistol. But after re-equipting, they're fine. That's why they're musket-like =PEDIT: FIXED the problem with the pistol, however the problem with my previous save persists D: Can anyone offer any help to me? It'd be greatly appreciated (: Thank you. Edited July 7, 2011 by wargasmm Link to comment Share on other sites More sharing options...
Gracinfields Posted July 7, 2011 Share Posted July 7, 2011 Well, Project Nevada is broken due to the Item sorter only, other then that it works. As for your issue it might be tied to the scripting of the weapon mods that use NVSE. So you may have to wait till those mods update for the patch. Link to comment Share on other sites More sharing options...
NorthWolf Posted July 7, 2011 Share Posted July 7, 2011 I was wondering why my game did an impressively clean crash for the first time in its life when I enabled item sorting... well, thanks for the unintentional help. Gracinfields. Link to comment Share on other sites More sharing options...
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