MikeDavis Posted April 23, 2016 Share Posted April 23, 2016 (edited) 1. There is a posbility to create a system in a game that auto scale for ex a helmet to fit units headtype? For ex some units got small\bigger heads you know what I am saying so you don't have to manual ajust the helm to the head type same for armour, Bascaly u set some parameters you select some vertex and they auto move\scale to fit the body type so a optimal amour is adjusted? 2 There is a system to create so u can combine body parts to form a character in animation? For ex to save the limbs parts animations separtly but there still be linked good inside the game to look ok? Edited April 23, 2016 by MikeDavis Link to comment Share on other sites More sharing options...
krisser143 Posted April 23, 2016 Share Posted April 23, 2016 What did I just read? Link to comment Share on other sites More sharing options...
DavidJCobb Posted April 23, 2016 Share Posted April 23, 2016 1. Probably not. 2. No. Link to comment Share on other sites More sharing options...
MikeDavis Posted April 23, 2016 Author Share Posted April 23, 2016 (edited) 1. At what I was saying lets just that u have different creatures and u have some 1 armour and u want a system that auto ajust the vertex\poly of the armour to fit the creatures in the game optimal in auto mode so u don't have to make a armour for every creature. 2. At this question what I was saying is lets say you have a character that has this posibilityes for combat style: Unarmed, Melee, Ranged, Magic Right\Left hand combat with weapons\shileds\magic\ranged\unarmed 1 handed in to hands to hold like in darksouls2 handed in 1 hand to hold. and then the mix on this So you will need a smart system to reduce the animation count becoue with will be big .... Edited April 23, 2016 by MikeDavis Link to comment Share on other sites More sharing options...
krisser143 Posted April 23, 2016 Share Posted April 23, 2016 (edited) 1: Still no, not worth the hassle, use Outfit Studio instead. 2: "Animation count" wont be big, you should definitely not worry about that for two single animations. Edited April 23, 2016 by krisser143 Link to comment Share on other sites More sharing options...
DavidJCobb Posted April 23, 2016 Share Posted April 23, 2016 (edited) 1. Per krisser, BodySlide / Outfit Studio can adjust outfits to match different human body types. Not sure about creatures, though, so don't expect miracles. 2. I'm gonna change my answer here to "not sure." Edited April 23, 2016 by DavidJCobb Link to comment Share on other sites More sharing options...
krisser143 Posted April 23, 2016 Share Posted April 23, 2016 1. Per krisser, BodySlide / Outfit Studio can adjust outfits to match different human body types. Not sure about creatures, though, so don't expect miracles. 2. I'm gonna change my answer here to "not sure."It can change human body armor, yes. Not animal armor. Unless he uses "animal body mods", there won't even be a reason to convert outfits. Link to comment Share on other sites More sharing options...
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