chucksteel Posted April 28, 2016 Share Posted April 28, 2016 Anyone know how to find the cell offset (x,y,z) for the interior cells that use LOD and have translucent windows? I thought it might just be the z,y,x for the building in the worldspace itself but that didn't work. Any ideas? Am I just missing something stupid? Thanks for any help. Link to comment Share on other sites More sharing options...
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