Ru5tyShackleford Posted April 28, 2016 Share Posted April 28, 2016 Any info on if mods work together well in mod managers, preferably NMM? I remember having to mess around a bit to get steam workshop mods to work correctly in MO. Link to comment Share on other sites More sharing options...
thenightgaunt Posted April 29, 2016 Share Posted April 29, 2016 So far you can use NMM just fine with 1.5. I think that the in-game menu is messing with load order if you select either the "mods" or "load order" options while in the in-game main menu. However i'm not sure how one would go about pulling a mod from Bethesda.net so it could be organized with NMM. Link to comment Share on other sites More sharing options...
Ru5tyShackleford Posted April 29, 2016 Author Share Posted April 29, 2016 I'm assuming it works like the steam workshop, though I have no basis on this. I just really need to be able to manage it in my load order without it messing up anything else. Link to comment Share on other sites More sharing options...
BeingShotAt Posted April 29, 2016 Share Posted April 29, 2016 So far you can use NMM just fine with 1.5. I think that the in-game menu is messing with load order if you select either the "mods" or "load order" options while in the in-game main menu. However i'm not sure how one would go about pulling a mod from Bethesda.net so it could be organized with NMM.Other then you know, the whole shutting your mods off every single time you quit the game Link to comment Share on other sites More sharing options...
skubblebubble Posted April 29, 2016 Share Posted April 29, 2016 Wouldn't suprise me if the game mod menu is messing with NMM. The one in game is still a work in progress. (I stopped using NMM for a bit since I got into the closed beta. Game feels very weird without all the mods I like, butwhen you're testing stuff... constantly in game, out, change, back in, out, delete mod, start over... heh.) It will settle down before too long. Link to comment Share on other sites More sharing options...
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