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Any info on Bethesda.net / Nexus mod compatibility?


Ru5tyShackleford

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So far you can use NMM just fine with 1.5. I think that the in-game menu is messing with load order if you select either the "mods" or "load order" options while in the in-game main menu.

 

However i'm not sure how one would go about pulling a mod from Bethesda.net so it could be organized with NMM.

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So far you can use NMM just fine with 1.5. I think that the in-game menu is messing with load order if you select either the "mods" or "load order" options while in the in-game main menu.

 

However i'm not sure how one would go about pulling a mod from Bethesda.net so it could be organized with NMM.

Other then you know, the whole shutting your mods off every single time you quit the game

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Wouldn't suprise me if the game mod menu is messing with NMM.

 

The one in game is still a work in progress.

 

(I stopped using NMM for a bit since I got into the closed beta. Game feels very weird without all the mods I like, but

when you're testing stuff... constantly in game, out, change, back in, out, delete mod, start over... heh.)

 

It will settle down before too long.

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