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Dynamic Dialogue Help.


Radioactivelad

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I'm making a quest and I've got the (Dreadfully limited) dialogue system down pat, but I'm trying to do something a little fancy and can't seem to figure it.

 

Basically I have an "Introduce Self" dialogue option where I want to have The Player say something different depending on their name.

The normal response will just be a generic introduction, but I want a certain handful of names to trigger a special "Easter Egg" Statement.

(Ie, if Player's name is "Arnie" they'll introduce themselves with an Arnold Schwarzenegger quote.)

 

 

I've tried searching through the Geck for Codsworth's Name Calling for a reference, but I can't seem to find them. Any Pointers?

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