Cancerous1 Posted May 5, 2016 Author Share Posted May 5, 2016 Niftools for exporting meshes with vertex colors from max are messed up. They just don't work. I'm dealing with the same issues. 0% alpha is consistently exported as 50.2% alpha, or 0.502, whether or not a vertex paint modifier is applied or not.yeah I was mistaken, changing the export type to skyrim exported vertex color correctly, not the modifier, just pulling my hair out, think I'll try a hex editor with find/replace instead Link to comment Share on other sites More sharing options...
Cancerous1 Posted May 5, 2016 Author Share Posted May 5, 2016 Hex editor worked out! Trees aren't looking too bad, if you paint the verts you're going to find/replace the alpha on, just paint them something different than the others so they have a unique RGB value Link to comment Share on other sites More sharing options...
TrickyVein Posted May 5, 2016 Share Posted May 5, 2016 Very nice :) Link to comment Share on other sites More sharing options...
Impulseman45 Posted January 11, 2017 Share Posted January 11, 2017 (edited) " Edited January 11, 2017 by Impulseman45 Link to comment Share on other sites More sharing options...
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