Clockwyrk Posted July 16, 2011 Share Posted July 16, 2011 I wanted to make a section of land an activator without having to create a complicated texture/mesh. I figured the best way was to make an invisible activator. I tried copying the mesh for the collision box, just filing it under "Activator", but the activator couldn't be found in-game. How is this done? It simply has to be invisible, and able to be activated. That's all. Or, is there another way to make a piece of land activatable? Link to comment Share on other sites More sharing options...
The_Vyper Posted July 17, 2011 Share Posted July 17, 2011 Why not just use one of the default TriggerZone activators? You can scale them up after you place them so they cover the desired area. Link to comment Share on other sites More sharing options...
okokokok Posted July 17, 2011 Share Posted July 17, 2011 You might learn a thing or two from this. Not quite sure what you want to do, if its for a quest or what, but don't dismiss this right away if it doesn't seem to be relevant.It can teach you A LOT about activators. Link to comment Share on other sites More sharing options...
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