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Headmesh .tri files?


Lehcar

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I've noticed more than a few people have made their own altered .tri files for the human head mesh, for example vampire morphs. How do they do it? How do you make your own .tri morph for a head mesh?

there's one tool for that, the Conformulator, by Scanti. it needs some learning to be used, especially to make the mouth.

Facemix is another usefull tool, it can be used, among other things, to remove the vampire morph.

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I wanted to add proper fangs to it since changing them in the toolset doesn't work. :(

Fangs? toolset? it's really for oblivion?

i don't think there's a way to change the teeth, anyway, it's not linked with the face. to become a vampire in game add a special headmorph, can't change anything else.

but it's true that vampire should have fangs.

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So there's no way to change their fangs? :(

 

It's just because I've noticed that NPC vampires appear to have fangs, but the player character does not. :(

 

Though I do seem to recall Scanti did make some vampire morphs that had fangs...

Edited by Lehcar
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Though I haven't looked at it in detail, this might be the difference between the vampire-race and vampire-disease.

 

Several effects also appear to be hardcoded, as for instance the reanimation spell with the white eyes. Perhaps the game is hardcoded to add fangs as well...? Worth a shot.

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