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house....shadow?


ewdennis

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lol :) they are known as LOD's and are generally under static. Either you are having an error, or you need to delete in in the geck's list of objects. You may not be seeing everything if multibounds are on.

 

the purpose of that object is for when you character is very far away and you see the basic shape of a house in the distance without lagging the game by loading the home's details at their full potential.

Edited by Skibblets
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Hi. I've been having the same problem when I deleted a highway patch for modding. The model is gone but the LOD thing is still there. I don't quite get the solution Skibblets proposed. What should I delete again? I just want that particular instance to be deleted out of the worldspace. The most extreme measure seems to be regenerating the entire world LOD, which according to GECK is gonna take a few weeks on full speed. Which is way too much for deleting the LOD of a single instance. Ideas?
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This is why it's generally a bad idea to edit wasteland objects. I think your instinct is correct, the only way to do it would be to regen LOD for the wasteland worldspace, which would take forever if it works at all.

now that I think about it, I had the same issue when editing the landscape of the wasteland. It is the only issue in my mod that I cannot fix, as I tried to hide it as best I can. The hills of the wasteland along the border were still there even though I demolished it :/ But they can be walked through...

 

I tried the LOD regen, it didnt work, even on my awesome computer.

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