cyanide4suicide Posted May 8, 2016 Share Posted May 8, 2016 I have the esp files in my data folder and I checked and made sure my plugins.txt is not read only. When I boot up the game, my mods definitely are not working. Link to comment Share on other sites More sharing options...
SMB92 Posted May 8, 2016 Share Posted May 8, 2016 Updated NMM to 61.22? Should fix the problem for most Link to comment Share on other sites More sharing options...
cyanide4suicide Posted May 8, 2016 Author Share Posted May 8, 2016 Updated NMM to 61.22? Should fix the problem for mostYeah, I'm on 61.22. I've come to accept the fact that update 1.5 screwed NMM most pre-CK mods. Link to comment Share on other sites More sharing options...
SMB92 Posted May 8, 2016 Share Posted May 8, 2016 Did you uninstall and reinstall all mods after updating? Im not sure if thats still necessary but there was a write up on the front page about it. Link to comment Share on other sites More sharing options...
Tenamil Posted May 8, 2016 Share Posted May 8, 2016 When you load up Fallout 4, double check the mods selection from the main menu, and look at your mod library (I think it's the T button). Double check to see if the mods are activated through there. Since the last fallout 4 update, it's been a known problem, that the new menu system disabled mods. The only work around i found (at least I think so, it got fixed by accident) is loading fallout 4 thru NMM and F4SE. Link to comment Share on other sites More sharing options...
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