alltheseducks Posted May 8, 2016 Share Posted May 8, 2016 I've started playing FNV again after a long absence, and I had to reinstall all the mods I had before (in the hiatus, most of my computer files were deleted at one point). I think I got them all and installed them right; the game loads and doesn't seem to be having too many issues, but there are a couple that are bothering me. Most prominently, my game seems to crash after about 20 minutes of playing. I think it must be a problem with my load order, but I'm pretty rusty, so I'm not sure where I went wrong. The other problems are that the road under the overpass by Primm has disappeared, and the sky appears to have seams. I'm hoping those things will be fixed with the load order. If someone could please help me figure out what's wrong, I would really appreciate it. Load Order: 0 0 FalloutNV.esm1 1 DeadMoney.esm2 2 HonestHearts.esm3 3 OldWorldBlues.esm4 4 LonesomeRoad.esm5 5 GunRunnersArsenal.esm6 6 ClassicPack.esm7 7 MercenaryPack.esm8 8 TribalPack.esm9 9 CaravanPack.esm10 a YUP - Base Game + All DLC.esm11 b oHUD.esm12 c Advanced Recon Tech.esm13 d Detect Traps.esm14 e NVEC BugFixes.esm15 f New Vegas Redesigned II.esm16 10 NVInteriors_Core.esm17 11 Decrucifixion.esm18 12 Active Wasteland.esm19 13 DFB - Random Encounters.esm20 14 Project Nevada - Core.esm21 15 Project Nevada - Equipment.esm22 16 Project Nevada - Rebalance.esp23 17 Project Nevada - Cyberware.esp24 18 NevadaSkies.esm25 19 SomeguySeries.esm26 1a TOUTUlyssesR.esm27 1b YUP - NPC Fixes (Base Game + All DLC).esp28 1c SkirmisherV1.esp29 1d Improved Throwing Skirmisher.esp30 1e Project Nevada - Dead Money.esp31 1f Project Nevada - Lonesome Road.esp32 20 Project Nevada - Gun Runners' Arsenal.esp33 21 Project Nevada - Honest Hearts.esp34 22 The Mod Configuration Menu.esp35 23 Advanced Recon Tech - Detect Traps.esp36 24 Advanced Recon Tech.esp37 25 ammoingredientsloot.esp38 26 CASM.esp39 27 Centered 3rd Person Camera.esp40 28 Detect Traps - DLC.esp41 29 Detect Traps - Perk.esp42 2a DYNAVISION 3.esp43 2b NVR- Recommended.esp44 2c New Vegas redesigned- Honest Hearts.esp45 2d FalloutMaleHair.esp46 2e LFox Missing Ammo Recipes GRA DLC.esp47 2f LFox Missing Ammo Recipes HH DLC.esp48 30 LFox Missing Ammo Recipes.esp49 31 MojaveExtended100.esp50 32 MojaveExtended20.esp51 33 MojaveExtended40.esp52 34 MojaveExtended60.esp53 35 MojaveExtended80.esp54 36 WhetStoneRepair.esp55 37 Distributed Necklaces and Chains.esp56 38 RWD-NV v1.4 [No Limbs Explosions].esp57 39 Burning CampFire.esp58 3a Active Wasteland - Vanilla Replacements.esp59 3b LightUpAndSmokeThoseCigarettes_edisleado.esp60 3c Advanced Recon Armor.esp61 3d FungalProliferation.esp62 3e outsidebets.esp63 3f WeaponModsExpanded.esp64 40 Project Nevada - Old World Blues.esp65 41 Realistic Wildlife.esp66 42 Active Wasteland - Dead Money Replacements.esp67 43 Active Wasteland - Coffee Maker.esp68 44 Advanced Recon Gear.esp69 45 Detect Traps - Traponator 4000.esp70 46 LFox Bottle That Water.esp71 47 rotfacetoriches.esp72 48 kochandbohr.esp73 49 betsybrahmin.esp74 4a MTB.esp75 4b MusicRecovery.esp76 4c NewVegasBounties.esp77 4d NewVegasBountiesII.esp78 4e Armored Duster.esp79 4f Active Wasteland - Dead Money Coffee Maker.esp80 50 Active Wasteland - Goggle Tints.esp81 51 Active Wasteland - Dead Money Goggle Tints.esp82 52 Homemade Grenades.esp83 53 avangraffscorned.esp84 54 originalintroExtended.esp85 55 athornysituation.esp86 56 awilderwasteland.esp87 57 Pacersgambit.esp88 58 Improved Throwing1.esp89 59 behemoth.esp90 5a Kaya47NordicBags.esp91 5b Voice dissonance fix.esp92 5c Decrucifixion.esp93 5d WorkingCrimsonCaravanTraders.esp94 5e MakHealOther.esp95 5f HealOthersCraftable.esp96 60 Radio Free Wasteland.esp97 61 zmod_add_misc_RadioGaga.esp98 62 PimpMyScarf.esp99 63 PortableCampsite.esp100 64 Decrucifixion - More Victims.esp101 65 Crossbow.esp102 66 MCL_Pre_warXbow.esp103 67 Placeable Lights NV v1.1.esp104 68 Kaya47GlacierGlasses.esp105 69 Tag Skills Improved.esp106 6a JRougeRangerCoats4Free.esp107 6b dressup.esp108 6c JRougeRangerCoats4Loot.esp109 6d DarNifiedUINV.esp110 6e JIP Companions Command & Control.esp111 6f Advanced Recon Armor-No Stealth Field.esp112 70 Duffle Bag.esp113 71 DriveableMotorCycle.esp114 72 K3KFoldingLawnChairs.esp115 73 NevadaSkies - Ultimate DLC Edition.esp Link to comment Share on other sites More sharing options...
dubiousintent Posted May 9, 2016 Share Posted May 9, 2016 (edited) Are you using LOOT to sort your LO? (Doesn't look like it.) Start with that. LOOT will report "warnings" about mods that need "cleaning". Do that. (It has a link to instructions.) Note that LOOT will continue to report those warnings even after you clean them, but it includes the "CRC" of the "dirty" version of the mod. Use the CRC to determine if the mod has been cleaned or not. (I add a note to the mod in LOOT with the clean version CRC as a reminder. If the mod CRC doesn't match either, means it was updated and you need to clean again.) Can't tell from the LO if you are using "New Vegas Anti-crash" (NVAC) or "New Vegas Stutter Remover" because they are NVSE plugins, but I also recommend "Mission Mojave - Ultimate Edition" (MMUE) as a complementary collection of patches to YUP. You also don't seem to be using either a "Wrye Flash" Bashed Patch or manually created "merge patch" file. One of those is needed to resolve record level conflicts. Without one of them you have "rule of one" winners of conflicts, in which only the last loaded mod that touches on a record "wins" in it's entirely. All other mods "lose", and you lose out on most of the benefits. (That could be your problem around Primm.) The STEP guide here covers the subject nicely with instructions for both approaches. It is definitely worth taking the time to learn about it. Once you get your LO sorted but before you build a "bashed/merge patch", run FNVLODGen. The "LOD quads" it builds are very dependent upon the LO. That should take care of your "sky seams". -Dubious- Edited May 9, 2016 by dubiousintent Link to comment Share on other sites More sharing options...
Recommended Posts