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How to increase lightsource draw distance?


LordOfDragons01

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Hey there, so, I'm trying to figure out what I need to edit in my INI's to make lights show up from longer distances.

 

Example : Standing in Sanctuary Hills, I cannot see the light on top of Red Rocket till I go halfway over the bridge.

 

Anyone know what I need to tweak to do this?

 

settings I have tried:

fSpecularLODMaxStartFade

fLightLODMaxStartFade

fMeshLODLevel1FadeDist
fMeshLODLevel2FadeDist
None of these seem to have any effect on the light's draw distance :(
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  • 8 months later...

The only thing I've found so far that does this in FO4 is the ugrids setting unfortunately. I can run mine at 7 without issue (helps with exactly the scene you describe), but YMMV.

 

I know in Skyrim, FNV etc. there were a number of LOD mods and tweaks that worked wonders for long-range LODs of all kinds (buildings, light sources, etc.) with almost zero performance hit, but I've found nothing similar for FO4.

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