usaf9211 Posted May 9, 2016 Share Posted May 9, 2016 Hey guys I've been playing around with effects in the CK and I attempted to make a new weapon with this explosion, but when the missile hits, nothing happens. I've managed to get the instexplosion and legendaryendesplosion (which are both MASSIVE) but this is the only one that hasn't worked yet. Anyone familiar with how this works? Link to comment Share on other sites More sharing options...
mazakala Posted May 9, 2016 Share Posted May 9, 2016 I've used it. It was a hassle to get it to work. It's not like a regular explosion and certainly NOT good for a weapon. The way it's used in the game is that it's some 20-30 cells away from the player as it detonates. It's set up to face one direction, I guess you could say it's only half an explosion, it's partially transparent from the other side. You won't see it if you're on the wrong side. It's also truly massive, so you might not even see it at all if you're close. The game also preloads the explosion, because the model file is quite large... that could also be a potential reason for it not showing. If you're testing it in a custom worldspace, you need to generate LOD for the explosion to show up. Link to comment Share on other sites More sharing options...
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