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Weird spell merchant problem


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I'm trying to create a spell merchant to sell some novice level conjuration spells I've created, so that I can grind my conjuration all the way up (I'm slowly working all my skills to 100. Don't ask me why). This is the first time I've tried creating a spell merchant as opposed to a normal one.

 

So far, all good. Created an NPC, set her up as a merchant, got her AI sorted. Click on the 'buy spells' button... and the spellbook page comes up as empty, despite her having six spells in her spell list.

 

As far as I can tell there's no difference between her and any other spell merchant. I've futzed around with her level, I've changed her barter gold, I've done everything I can think of, and still, I'm faced with an empty spellbook when I click 'buy spells'.

 

Any advice? I can't think what I'm doing wrong.

 

I'd upload the file but unfortunately it's tied into about ten other mods, part of a mega-mod I'm working on.

 

ETA - The spells don't show when I add them to an existing spell merchant either. In fact, when I add vanilla spells to merchants they're not showing up.

 

Second ETA - When I create a totally new mod and try adding vanilla spells to a merchant, they don't show. I'm confused now.

Edited by tattooofhername
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So the "spells" box is ticked when you look at her AI?

 

Did you give her a "travel" package type?

 

Did you tick the "offers services" and "continue if PC near" boxes in her AI package?

 

Does she need to reach a marker to offer her services?

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So you interacted with her in-game and even if the spells service is available none appears?

 

What happens if you only load your mod?

 

To avoid any incompatibility you'd better give your NPC a custom class.

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