RaffTheSweetling Posted May 10, 2016 Share Posted May 10, 2016 (edited) There are tons and tons of assets in the FO4 files with this word in their id and I have no idea what it means, or why they are called this. Anyone able to shed some light? Edited May 10, 2016 by RaffTheSweetling Link to comment Share on other sites More sharing options...
Ethreon Posted May 10, 2016 Share Posted May 10, 2016 Decorative parts such as pipes, ducts, static vents etc. Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted May 10, 2016 Author Share Posted May 10, 2016 Hi, Ethreon. I know what they are, but my question was why are they called "greeb"? Link to comment Share on other sites More sharing options...
Ethreon Posted May 10, 2016 Share Posted May 10, 2016 Ask whoever is in charge of name assignment at beth. Their naming conventions are peculiar. Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted May 10, 2016 Author Share Posted May 10, 2016 Ask whoever is in charge of name assignment at beth. Their naming conventions are peculiar. Hehe, you got that right. It makes searching for items to dress/clutter my cells a real pain in the... greeb. Link to comment Share on other sites More sharing options...
Ethreon Posted May 10, 2016 Share Posted May 10, 2016 Ask whoever is in charge of name assignment at beth. Their naming conventions are peculiar. Hehe, you got that right. It makes searching for items to dress/clutter my cells a real pain in the... greeb. You making another heritage? :D Link to comment Share on other sites More sharing options...
GrimSimon Posted May 10, 2016 Share Posted May 10, 2016 It's probably related to greeble, which I know of as a made up word used in prop making and special effects. It refers to any little random bit added to a larger structure to make it more visually interesting: https://en.wikipedia.org/wiki/Greeble Anyway, that's my guess... GS Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted May 10, 2016 Author Share Posted May 10, 2016 (edited) Ask whoever is in charge of name assignment at beth. Their naming conventions are peculiar. Hehe, you got that right. It makes searching for items to dress/clutter my cells a real pain in the... greeb. You making another heritage? :D :smile: I'm currently just trying to put together a small quest mod with around 10 cells as a practice mod before my first major mod (which will be a H.P. Lovecraft inspired work). HHPt3 is on the backburner for now. :wink: Thanks for asking. :DThe cell-reset bug issue is going to be a deal-breaker though. If there's no way around it I don't know what I'm gonna do to be honest. I have so many ideas, yet they all require worldspace edits of some kind. Such a bummer. @GrimSimon - Excellent answer. It certainly sounds like you guessed correctly to me. Thanks, mate. :smile: Edited May 10, 2016 by RaffTheSweetling Link to comment Share on other sites More sharing options...
Ethreon Posted May 10, 2016 Share Posted May 10, 2016 Beth knows about it. Hope for a fix, maybe it will happen.. maybe Sony/MS pressure will help fix some larger bugs. Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted May 11, 2016 Author Share Posted May 11, 2016 Beth knows about it. Hope for a fix, maybe it will happen.. maybe Sony/MS pressure will help fix some larger bugs. I have almost no faith in Bethesda doing what's right. Their track record is pretty abysmal. Link to comment Share on other sites More sharing options...
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