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Force Negative Dialogue


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I'm trying to force a negative reaction to the player, using the "Get away from me" dialogue used when you stop sneaking, that also blocks dialogue unless they are a vendor or a follower. From what I can gather this requires a blocking dialogue branch in a running quest. I have the running quest, but I've never messed with dialogue before, so I need some help getting this together.

Edited by IronDusk33
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