IronDusk33 Posted May 10, 2016 Share Posted May 10, 2016 (edited) I'm trying to force a negative reaction to the player, using the "Get away from me" dialogue used when you stop sneaking, that also blocks dialogue unless they are a vendor or a follower. From what I can gather this requires a blocking dialogue branch in a running quest. I have the running quest, but I've never messed with dialogue before, so I need some help getting this together. Edited May 10, 2016 by IronDusk33 Link to comment Share on other sites More sharing options...
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